Conduit 2: Single-Player Hands-On

Conduit 2: Single-Player Hands-On

At Sega’s event for Conduit 2, I got to be one of the lucky people to get a chance to play through roughly an hour of the single-player campaign. As the sequel to one of the most popular shooters for the Wii, I have to say that it’s one of the most fun games in the genre I’ve played (and I’m not a huge fan of first-person shooters).

Taking place after the original game, we start with our hero, Michael Ford, arriving through one of the titular Conduits to an oil-rig filled with soldiers from the Trust. John Adams, Ford’s former boss and current nemesis is there, and Ford has a bone to pick. After taking out two goons and getting your hands on some guns, exploration begins. Already, the game does a better job than most shooters. The controls are intuitive, and like most shooters on the Wii, feels more natural to aim and fire, with pointing the Wii remote at any side of the screen allowing you to turn. Thankfully, if the initial controls aren’t to your liking, you can customize them in the options.

For my experience, I enjoyed the feeling when I shook the nunchuck to lob a grenade, or swinging the Wii remote to smack an opponent with the gun. A quick tap of the d-pad switched it from a sub-machine gun to a handgun, and I could swap different weapons as I found them.

I could also use the ASE device to hack systems and scan objects connected to the Trust’s conspiracy. While you can’t move fast, you can, at least, melee. There’s more to say about how to fight with the ASE set, but that’s in the multiplayer portion later this week.

Throughout the battle on the rig, you cross paths with a massive serpent called the Leviathan. This naturally results in a boss battle using turret machine-guns. Which was supremely fun.

I was informed by the developers that this was a fairly developed version I was playing, and could have gone to the end of the game if I had the time to put in. Of course, I wouldn’t have all the other material from the event if I had.

Tune in tomorrow to see the video of the single-player campaign.

In conclusion, I’m eagerly anticipating this game when it’s released on April 19th of this year. And I haven’t even mentioned multiplayer, yet.

Ahmed is not just a fanboy, but also a martial artist and an indie author who has published such fantasy adventure books as “Lunen: Triblood”.

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