The term “two weeks” is very powerful. For Tom Hanks and Shelley Long in the 1986 classic The Money Pit, “two weeks” was the timeline for home completion…for months. Now, I’m going to say it. Two weeks. My “two weeks” has two meanings. First, it’s the time until April 19th, which marks the beginning of the Ghost Recon: Future Soldier multiplayer beta. Second, it’s the running time of the beta, which will end two weeks later, on May 2nd. So, be excited that the multiplayer beta is only two weeks away (or that you still have to wait two whole weeks for it), but be sad that it will only last for two weeks.
The multiplayer beta will allow up to twelve players in a game, with three classes available (Rifleman, Engineer, and Scout). Two game modes across two maps will keep us entertained for those two weeks: Conflict (a 15 minute point-based objective game) and Saboteur (available starting April 26th, a 10 minute single objective game with competing teams focused on a single objective), on the Pipeline and Mill maps. How can you get in? If you own Splinter Cell Conviction on the Xbox 360, you can access it using the game disc. If you don’t, you can pre-order the title on Xbox 360 from GameStop for a 360 beta key, while PlayStation Plus subscribers will receive a PS3 beta key.
But wait, there’s more!
Ubisoft has announced a companion service, the Ghost Recon Network. Ghost Recon Network will support all future Ghost Recon titles, including Future Soldier. It will be available on smartphones, tablets, and web browsers to let you interact with Ghost Recon games. You can use GunSmith remotely to have customized weapons waiting for you, while publishing your custom weapons to the GunSmith Gallery. You can track your personal performance stats and your friends in-game statuses. Earn weapons and skins, build your squad, get detailed information to study, and more, all with Ghost Recon Network.
Oh yeah, and it’s free.
Check it out below: