Modding and Fallout is like peanut butter and jelly, they go so well together, that’s its weird to think about one without the other. Modding has always been a chore on consoles. Usually, modders would have to alter their systems’ files, a risk that can result in bricking the console. Bethesda made things easier with their Creation Kit through the years and now its coming to Fallout 4, including consoles.
Basically, Modders will create their additions on the PC through the Creation Kit and then upload it to Bethesda’s servers, which are accessible by any version on the game from the main menu. Xbox One players will get to use mods sometime in May, while PlayStation 4 users will be seeing this feature sometime in June. More information is available on Bethesda’s website.
Of course PC players have been able to use mods for a while, but this new system will streamline the way mods are found, downloaded, and rated. In fact, Steam users can access the Creation Kit beta by right clicking the game in their Steam Library.
This is personally exciting for two reasons. First off, I can’t wait to see how the meme-minded creators play with the system. Maybe a John Cena quest line? Second, last year I played an amazing story mod called The Forgotten City on Skyrim by the brilliant Nick James Pearce. During an interview I did with him before on my last magazine, he stated that he wanted to make a Fallout 4 mod next. I simply can’t wait to see what he does with the Fallout world!
All in all, its awesome to see Bethesda expanding their support for mods into consoles. It’s not something most developers even consider and this could be the event that pushes modding into the console gaming world at large. Imagine being able to mess with games like Call of Duty or Destiny. Even single player centered games like Dark Souls, or Final Fantasy could benefit from modding. Imagine the possibilities!
Until then, tell us your favorite Fallout 4 mods you’ve tried to have seen around the internet.