Time to get dirty! MXGP3 – The Official Motocross Videogame gets the green flag on June 20, 2017 to bring some serious off-road dirt bike action to consoles and PCs. There aren’t a lot of motorcycle racing games around (there aren’t even a lot of recent racing games outside of The Crew that even include motorcycles) so it’s always nice to see a new two-wheeled contender join the ranks.
MXGP3 – The Official Motocross Videogame (or just MXGP3 for short) is built on the Unreal® Engine 4, and includes all of the bikes, riders, and tracks from the 2016 FIM Motocross World Championship season. It also features a Career mode allowing players to start from the MX2 category and work their way up to the MXGP World Championship.
Bike and Rider customization also gets a major improvement from MXGP2, including over 300 officially licensed components from more than 75 brands. There’s a wide variety of motorcycles to choose from, and finally, 2-stroke bikes get the recognition they deserve, with their own dedicated physics and audio!
Announced DLC plans include a Credits Multiplier pack available now, which boosts post-race payouts; a Monster Energy SMX Riders Cup; and additional tracks. Sony Playstation 4 owners also get an exclusive Season Pass option to acquire all the current and planned PDLC releases. With the credit multiplayer pack sitting at $2.99, and the Season Pass announced for $9.99, that may make a pretty good deal for PS4 owners.
While MXGP3 likely errs on the side of console fun rather than realism (and let’s be honest, without some kind of lean sensors, motorcycle simulations are a lot tougher to do than cars) graphics look promising, and the developer has a solid track record with previous titles.
MXGP3 was independently developed by Milan based Milestone S.r.l., whose racing pedigree goes back to 1995’s Screamer. They are primarily a motorcycle game developer, both for dirt and track racing. Square Enix is handling the North American publishing.