PQube Unveils Gameplay Trailer for Gal*Gun 2

Gal Gun 2 Logo

Some games demand sequels. Others require them, and for some, it’s just the natural progression of things. Then there’s Gal*Gun: Double Peace. Why fans were demanding a sequel to the PS4 exclusive shooter based around exorcising demons from high-school girls by blasting off their clothing with a pheromone gun, this writer isn’t sure, but apparently they were in sufficient quantity for developer Inti Creates to go for a Round 2!

That trailer is something else. The primary game mechanic is the player’s “Love gun” with which demons are vanquished by hitting each possessed girl’s “pleasure centers”. There’s also a Demon Sweeper, which is capable of sucking the demons right out, though it does tend to have some unintended side effects on the target’s clothing.

Gal*Gun 2 Key Art Gal Gun 2

The game isn’t all demon blasting through, there’s also a dating-sim aspect as the angel Risu helps the player through romantic entanglements with girl-next-door Chiru and childhood sweetheart Nanako. Players will have to manage their in-game schedules to take assignments from various girls at the academy, satisfying requests on the path to unlocking new missions and cinematics.

When players tire of shooting and sucking their way to victory, there’s Doki Doki mode. Promising to be back in the “biggest, boldest, and bounciest guise ever”, Doki Doki lets players rub, caress, and poke their way to happiness. Whose happiness? We don’t know yet. There’s also no notes yet as to whether the game can be played one-handed.

Gal Gun 2 Gal*Gun 2 Characters

This time Nintendo Switch owners will get a chance to join in on the action, as the Switch joins the Sony PS4 family as the targeted platforms for this game. The Switch’s portable nature may make it the ideal platform for a game with this type of action. Whatever platform players choose, however, Gal*Gun 2 is scheduled for worldwide release in Spring 2018.

For more information on Gal*Gun 2, check out the official website.

Aaron is proof that while you can take a developer out of the game industry, it's much harder to take the game industry out of a developer. When not at his day job, Aaron enjoys teaching Axis & Allies to his kids, writing sci-fi stories, playing classic space sims on Twitch, and riding around the American Midwest on his Harley.

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