Aaron Giddings

Aaron is proof that while you can take a developer out of the game industry, it's much harder to take the game industry out of a developer. When not at his day job, Aaron enjoys teaching Axis & Allies to his kids, writing sci-fi stories, playing classic space sims on Twitch, and riding around the American Midwest on his Harley.

ARK: Survival Evolved Update Brings New Music, Creatures, and Gear to Xbox One and PS4

Popular dinosaur-survival game Ark: Survival Evolved received a new update from developer Studio Wildcard introducing some new gear. The news also includes four new creatures, new music tracks, additional player character hair customization options, and a revised volcano. Other updates include adding full console-style gamepad functionality to the Steam version of the game, a welcome addition for ...[Read More]

8.3

Great

Guardians of the Galaxy Vol. 2 Review

Guardians of the Galaxy Vol. 2 announces its intention to be different from other Marvel Universe movies with its opening fight. As the majority of our heroes (Star-Lord (Peter Quill), Gamora, Drax, and Rocket) take on a giant tentacle creature seeking some interstellar battery things, Baby Groot connects the two wires to start a music track. As the fight rages on around him, the camera follows Ba...[Read More]

7.6

Good

Diluvion (PC) Review

From 20,000 Leagues Under the Sea to The Hunt for Red October and even Down Periscope. There have been numerous submarine movies over the years, but far fewer games. With Diluvion, developer Arachnid Games aims to place a new entry in the pantheon of undersea adventure games.

Backlog Burndown #22 – Highschool Possession

Greetings Backloggers! While I struggle through thirty-five year old shareware classics, this week I also took on one of Dharker Studio’s Visual Novels. Highschool Possession is one of their earlier titles released in 2015, and has been in my backlog since February 2016.

Backlog Burndown #21 – Invisible Knight

Greetings Backloggers! A new month always means new freebies from various game services; to keep pace, I needed to finish three games this week to compensate for April’s Games With Gold offering. Appropriate then, that first up would be another Games With Gold acquisition: 2014 top down brawler Knight Squad.

Backlog Burndown #20 – Flicky Bird

Greetings Backloggers! Nearly thirty years before Flappy Bird tapped its way onto phones and tablets around the world, a different semi-flightless bird bounded her way through the world’s arcades. Starring a blue bird named Flicky trying to rescue her chicks from the predations of cats and lizards, the eponymous game would be ported to a number of systems including the SEGA Genesis.

Backlog Burndown #19 – Kansei

Greetings Backloggers! This week I covered another Visual Novel, Kansei. The sequel to Jisei, Kansei picks up the story of our mysterious protagonist the day after the end of the previous game.

Backlog Burndown #18 – Invisible Zero

Greetings Backloggers! Thanks to some timely support from the team at Vysoko Anime Productions, I was able to resume and complete Invisible Apartment Zero this week! Huge props to them for diagnosing my game crash and giving me a workaround after seeing my post on the Steam community forums.

Backlog Burndown #17 – Telltale Texas Hold’Em

Greetings Backloggers! It’s always interesting to me to see the history of how something has come to be. Fallout 4 wouldn’t be the game it was without Fallout 1 & 2, for example, nor would The Legend of Zelda: Breath of the Wild be what it is without a history of Zelda games stretching back over twenty years and across every Nintendo platform.

Backlog Burndown #16 – To Infinity and Aveyond

Greetings Backloggers! This week’s game, Aveyond: Lord of Twilight represents the beginning of an interesting take on the episodic game formula. While most common in the adventure game genre, developer Amaranth Games, LLC (now Aveyond Studios) took a unique approach to the Aveyond series and broke what would normally be a massive 30-50 hour RPG down into four 7-10 hour chunks.

Lightspeed Frontier Early Access Hands-On

When I last had a hands-on with Lightspeed Frontier, it was on the crowded show floor of PAX South, where I managed to (mostly) successfully navigate my way through the tutorial under the helpful tutelage of members of the dev team. However, with the game now launched in Steam Early Access, I’m free to spend a lot more time with this open universe/starship builder hybrid.

Backlog Burndown #15 – Stranded

Greetings Backloggers! This week is going to be a little bit difficult to explain. You see, Stranded is something of a minimalist art game, and I can’t really find a good way to talk about it without spoilers. So, if this is game is in your backlog, you may want to just skip to the verdict rather than risk learning about the big reveal. For everyone else…

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