How about a 2D platformer, where the platform follows you, and is simply there whenever you needed it? That’s the heart of Light Fall, the inaugural effort from Bishop Games, where you don’t need to look before you leap, because wherever you go, you’ll have a place to land.
Indie publisher tinyBuild had a huge presence at PAX South, showing off a massive number of games in their 2017 slate. I had the chance to try out a few of them, starting with current Youtube darling Hello Neighbor. What was there to expect, no clue since would be my first time playing the game. Well let’s dig into the hands-on shall we while I was at PAX South 2017!
Everyone has their captain fantasy.” That’s what Greybox ‘s Mike Donatelli told me as we were waiting to play the current PS4 build. He’s not wrong. Whether it be Kirk, Harrington, Raddus, Adama, or Janeway, there’s nearly always someone whose boots we’ve dreamed of stepping into and shouting “Fire Everything!” Dreadnought aims to give us those dreams.
I might have overdone the walking on Day One of the show. Putting eight and a half miles on my Reeboks while trying to recover from a plantar fasciitis injury suffered while running last fall was probably not one of my better ideas. Don’t feel too badly for me though, for I am still at PAX, and Day Two was still filled with some amazing highlights.
Semispheres, a twin-stick, meditative puzzle game, exists to give you those Aha! moments that puzzle gamers find deeply satisfying.
The space flight genre has experienced something of a renaissance in the past couple of years. At PAX South, one of the exciting new games on exhibit was Lightspeed Frontier from Riveted Games.
Day One of the PAX (Penny-Arcade) South convention in San Antonio wraps up.
Greetings Backloggers! I guess I didn’t learn my lesson from Super Thunder Blade, because up next on the list was another SEGA classic: Bio-Hazard Battle.
Released at the tail end of December, The Little Acre kind of got lost among the shuffle of big budget releases and Steam/PS4 sales. That’s unfortunate, because this game is a gorgeous, bite-sized love letter to the classic LucasArts adventure games of the ‘90s with modern control sensibilities and a humor and writing style all its own.
Greetings Backloggers! I hope everyone had a good holiday season. My backlog may have taken a bit of a wrong turn thanks to the Steam Sale, but it’s a new year, and a new chance to get on track. I’m not much for official New Year’s Resolutions, since those are far too often derailed almost before they’re begun, but I do believe in building on success, or at the very least, working on improving whe...[Read More]
Greetings Backloggers! Welcome to 2017! Sometimes there’s no school like the old school. Games were tougher. There were no “Press A to Win The Level” prompts or “Hide here for 30 seconds to regenerate health” options. On the other hand, things like limited lives, limited continues, and unsavable progress belong in the past as artifacts of cartridges and consoles without hard drives.
Greetings Backloggers! Welcome to column 007, where if I were planning better, I would have gone and played one of the various James Bond games lurking in my backlog. Instead, I set out with a plan to knock out a seemingly easy SEGA classic that’s been in my backlog in one form or another since picking up Sonic’s Ultimate Genesis Collection for my PS3 back in 2009.