When it comes to the almost annual Assassin’s Creed franchise, I’ve always reserved my excitement. I thought the first game was a phenomenal idea and I even enjoyed Assassin’s Creed 2. However, I lost touch with these games shortly after trying out Brotherhood, finding most of them to be the same song and dance. For many players, this was the case as well. Ubisoft also lost a bun...[Read More]
To the roar of fans across the world, Life Is Strange was recently announced to be getting another entry. The first game was a smashing success, selling millions of copies, making good use of the episodic model, and touching the hearts of millions of players. Late this summer, players will get to travel back to Arcadia Bay and experience a story set three years prior to the events of the first gam...[Read More]
Well, its time to reflect on the Microsoft press conference. There was a ton to unpack with 42 games to check out and the new Xbox One X that will play them in superior performance. Out of all the announcements though, the retro enthusiast in me yelled in triumph when Microsoft declared that original Xbox games were coming to Xbox One systems later this year. The first title they showed off was a ...[Read More]
Watching EA Play as the first E3 live event, I noticed something interesting. For a few years now, many major game development studios have received criticism on their lack of female representation. This includes EA themselves, as many were critical of Battlefield 1‘s lack thereof. Conversely, there were plenty of female leads and characters in the games being shown and even on stage.
While there was a lot of predictability to the EA event, there were a few genuine surprises. One of which is a project by the same mind behind Brothers: A Tale of Two Sons, Josef Fares. A Way Out looks to take the co-operative mechanics learned from his prior project and adapted to a much larger experience. A Way Out actually can only be played with two players, either through split-screen or via ...[Read More]
A collection of news and featured posts all about E3 2017. We have writers at the event covering things as they happen, as well as those watching at home!
If there’s one indie developer I have enjoyed studying over the years, its Edmund McMillen. I was enamored with Binding of Isaac, relating to the darker themes at work and the addictive gameplay elements. While I never finished Super Meat Boy, it always came up during conversations about controls. I’ve even explored his archives, giving just about every game he’s been a part of a...[Read More]
Atlus continues to surprise me as they’ve been making hit after hit for many years, many of which go on to become rare oddities and obscure gems. Even though the Switch is starting to get its bearings, Atlus won’t let the 3DS go just yet as they’ve officially announced three games on the way. All three are role-playing games, each with their signature Atuls style. Plus this is th...[Read More]
Unlike the PSVita, Square Enix seemed to adore the PSP. Granted, it was immensely popular in Japan, even seeping into popular culture with its iconic design. During that golden age of Square Enix portability, a unique fighting game starring many characters from the Final Fantasy legacy was released. Finally, the newest title that has been in Japanese arcades for a while is getting localized as Dis...[Read More]
The Vita is probably one of the best places for anime games and small experiments. This is why the library is so vast and filled with oddities, which can either be obscure gems or wastes of time. Unfortunately for Asterisk War: Phoenix Festa, a game that combines dating sim tropes with a 3D fighting game, this may be one to pass for all but the biggest fans of the anime and manga.