A while back, we shared a ton of amazing games that we nominated in various categories as some of the best games from our time at PAX East 2017. That weekend brought many of the Marooners’ Rock team to Boston, checking out hundreds of games and experiencing quite a bit of sensory overload. Just as I mentioned in our nominations post, there are plenty of games that we missed out on; this isn&...[Read More]
I can’t help but feel captivated and deeply moved by the game Hob. During my hands-on experience at PAX East, I had the privilege of sitting down with members from the Runic Games team and trying things out myself. Needless to say, I was impressed and fell in love.
Physics based games always get me excited. As soon as I learned about Forts, a physics-based battle game, I personally volunteered for this one at PAX East 2017 back in March.
Back in March, I had the chance to try out all three of the major VR systems for the first time: Oculus, HTV Vive, and PSVR. Most of the experiences I played feel like an homage to classic arcade games, which is where I believe VR will eventually find the footing it’s been needing. However, there were some interesting developments from Time of Virtual Reality, a Chinese centered development ...[Read More]
PAX East 2017 provided a lot of great chances to see upcoming games from many companies on the show floor. At one of my many appointments, I got to sit down and play the PC game Conarium from Iceberg Interactive. Conarium is a chilling Lovecraft-inspired game, which follows a story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of na...[Read More]
Boston, an often overwhelming city, offers one of the best opportunities to see the newest games and ideas in the industry. Six of our writers descended into the city from all over the country and we want to take the time to show some of the most noteworthy games we had the pleasure to check out. Now, it is important to note that there were far too many games for us to see. There was no way we cou...[Read More]
Survival horror is a favorite genre of mine. I’ve always enjoyed good tension and feeling helpless in a video game (if that doesn’t sound weird). In my opinion, a good horror game needs to make the player defenseless, so the stakes feel even higher when approaching a each situation. A sort of disadvantage I guess I could say, the most common one is not being much a fighter, forcing the player to r...[Read More]
One of my favorite multiplayer experiences across all consoles has to be Monster Hunter, starting first with Monster Hunter 3 Ultimate. Some of my best gaming memories from college involved everyone gathering at a friends house with their 3DS systems to hunt super challenging foes, all while making our characters stronger and sharpening our skills. Those nights were filled with laughs and triumphs...[Read More]
I’ve always been a huge fan of physical games, which has led me to pursue a lot of special releases through companies like Merge Games or Limited Run. This is mostly how I expand my video game library on consoles, but there’s another company working on bringing back what made PC gaming so much more fun in its earliest days. IndieBox creates affordable collector’s edition games fo...[Read More]
During PAX East, I had the pleasure of sitting down with developers at the IMGN.PRO booth for a hands-on preview of the game My Memory of Us. Though the game is still in its early stages of development and has yet to be given a release date, I can confidently say that I have never been so deeply moved by a game so quickly.
To this day, I still remember picking up Bulletstorm. I’ll be honest and say the game did not interest me when I first heard about it. Quite frankly, I didn’t even really know much about it until it actually came out. Well one day at this local gaming store I live by, I picked it up for literally $5. After a week or so of playing this balls to the wall action campaign, I thought to myself, “...[Read More]
When I saw the trailer for Mothergunship, I was immediately reminded of Doom in the best of ways. This is what sparked me to set up a press appointment with the folks at Grip Digital and Terrible Posture Games to try it out. What I discovered was a crazy addictive, over the top, skill-based, rogue-like shooter that deserves way more attention.