Desperate for recovery from a strange illness, Stan agrees to a unusual test that has him exploring a surreal, neon world. Phantom Trigger is a new project being published by Tiny Build and is being developed by the two man team, Bread Team. Players will control Stan as he hacks and slashes his way through pixelated enemies in a weird environment, meeting quirky characters and exploring his psyche...[Read More]
Yonder: The Cloud Catcher Chronicles, will be receiving a physical release on PlayStation 4 when it arrives on July 18th, 2017. Not only that, but limited editions will also be available from Merge Games’ Signature Edition Store. Developer Prideful Sloth is also releasing Yonder on PC, and has said they will consider other platforms based on sale performance.
Video games remain one of the most unique opportunities to tell a story, in ways that no other medium can. Playing in an interactive world has so many chances to connect to the player in front of the screen and developers all over the world have been experimenting to find new ways to share their ideas. Empathy is one of these attempts, a first-person narrative about solving the mysteries of once f...[Read More]
I’m a sucker for open world RPG games. The amount of time that I have put into games such as Skyrim and Fallout is a little embarrassing. So when I heard of The Division, I was hopeful for a current survival based RPG. It didn’t pan out however. Then I heard about Tom Clancy’s Ghost Recon: The Wildlands. I was skeptical. I had been burnt once before, and didn’t want to go through the heartbreak ag...[Read More]
I recently had the opportunity to sample Can’t Drive This, a new cooperative arcade racing game from Pixel Maniacs. Can’t Drive This differentiates itself from other arcade racers by requiring two players to work together. While Player One drives a car in a standard 3rd-person viewpoint, Player Two utilizes a top-down view to lay down the track ahead of their comrade. It’s dynamic, fast-paced, and...[Read More]
I’m a rhythm guy. I was in band for 11 years. I am a percussionist, that still plays drumset. It shouldn’t have to be said that I love rhythm games. I got my start like most others with music/rhythm games: Dance Dance Revolution. It was simple enough anyone could play, but complex enough that it required training, mentally and physically. To this day, it has inspired many different music games. On...[Read More]
A couple weeks ago, I posted about Hologrid: Monster Battle, an AR board/ card game from Tippett Studio and HappyGiant that is currently on Kickstarter. There are four days to go in the campaign, and they are so close to their goal of $100,000. (They are at $76,340 as of right now.) Here’s an excited bit of information: I got my hands on a few cards and the app, and it is cool.
In the Indie Megabooth at PAX East this year, there were a ton of games. Only a few constantly had a crowd, and one of them just so happened to be one I had an appointment with. Say hello to Thumper, a rhythm-Hell game for Steam and PlayStation 4/ PlayStation VR. During my appointment, I had the opportunity to play through their demo, which I felt like took 20 minutes to go all the way through it,...[Read More]
I’ve said it all weekend at EGLX and I’ll say it again: Arrow Heads is the new Super Smash Bros.
During my time at EGLX last weekend in Toronto, I got my hands on Bravery Network, a future PC game that is still in development and probably a year or so away from release, according to developers.
I was given the chance for some hands-on time with Goichi Suda’s (Suda51) latest work Let It Die from Grasshopper Manufacture, well known for games such as Killer is Dead, Shadows of the Damned and much more. For those of you who aren’t familiar, Goichi Suda is the CEO of Grasshopper Manufacture and boy does he make some nice games. If it wasn’t for Shadows of the Damned that I g...[Read More]
This past weekend was PAX East 2016, and it will not only my first conference as press, but my first major conference in general. Going into it, I had no idea of what to expect for the weekend. Lucky for me, my first appointment warmed me up and had me amped for the weekend. My first appointment was with The Game Bakers, an indie studio based out of France, and their game Furi.