Martin Edmonson

Review: Driver: San Francisco (360)

On the second day of playing Driver: San Francisco, my wife and I decided to head out for a bit of lunch. Our chosen destination was Panda Express. After power-sliding around corners in the game, throwing up smoke from spinning tires for two days, I was in a bit of a driving frenzy. As we started heading to the restaurant, I found myself going something like 40mph over the speed limit, which promp...[Read More]

Demo Impressions: Driver: San Francisco (SP)

Driver: San Francisco is one of my most anticipated games this year. I wailed in dismay at the news that it was pushed from August 30th to September 6th, because it meant waiting yet ANOTHER week for a game I want NOW. Conversely, I squealed in delight when I saw the news of the single player demo being released on Tuesday morning. Though the last two days have been filled with life events and oth...[Read More]

E3 2011: Interview: Martin Edmonson

I was lucky enough to meet Martin Edmonson a few weeks ago at an Ubisoft event down in Santa Monica. As I recently mentioned, I was a huge fan of the original Driver PC game, going so far as to physically ruin my first copy of it from overuse (and possibly a bit of neglect), so meeting the man behind the game was an absolute treat. I ran into him again (a few times, actually) at E3, near the Drive...[Read More]

E3 2011: Driver: San Francisco

It’s hard to imagine that almost 12 years have passed since the first Driver was released. I can still vividly recall the levels, the missions, and most importantly, the driving on one of my favorite driving games of all time. I can still picture the underground parking garage where the tutorial section took place. I played so much Driver on my PC, back in the day, that I actually wore out t...[Read More]

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