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Destiny 2 Beta Gameplay Impressions: Don’t Fix What’s Ain’t Broken

Earlier this week, the beta for the highly anticipated Destiny 2 was released. There is definitely much excitement to be had with this upcoming sequel as the original Destiny’s player base has grown tremendously since it’s initial release. I for one have been very optimistic for Destiny 2, and now that I have gotten some good time in with the beta, here are my impressions.

E3 2017 – Seven: The Days Long Gone – Much More Than Meets The Eye

Seven: Days Long Gone was a bit of a surprise to me when I got the chance to see it back at E3. When I was told it was an isometric open world RPG, I was a slightly skeptical as isometric open world doesn’t seem ideal. Luckily, I was proven wrong once I got to see what exactly developers IMGN.PRO were actually trying to achieve. Now what I ended up seeing was still part of the pre-beta, so we stil...[Read More]

ARMS (Switch) Preview + Video and Commentary

When the Switch was announced we got to see just a few games that were coming to it. Shortly after its announcement there was an official Nintendo Direct that detailed even more games. One of the most unique titles out of that was ARMS, a fighting game featuring characters with springs for arms. Later on, we were treated to a full video sharing what could be expected of ARMS and recently players w...[Read More]

Conarium Hands On at PAX East 2017

PAX East 2017 provided a lot of great chances to see upcoming games from many companies on the show floor. At one of my many appointments, I got to sit down and play the PC game Conarium from Iceberg Interactive. Conarium is a chilling Lovecraft-inspired game, which follows a story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of na...[Read More]

My Memory of Us Preview at PAX East 2017

During PAX East, I had the pleasure of sitting down with developers at the IMGN.PRO booth for a hands-on preview of the game My Memory of Us. Though the game is still in its early stages of development and has yet to be given a release date, I can confidently say that I have never been so deeply moved by a game so quickly.

The Town of Light PAX East Impressions

Back at PAX East, I sat down with Italian developers, LKA, to play The Town of Light. Originally released on PC, this story driven title is set to be released on PS4 and Xbox One later this year. After sitting down and discussing the game with 3D Artist, Lorenzo Conticelli, I hesitate to call this “survival horror.” Calling this horror, in my opinion, disrespects what LKA is setting out to do with...[Read More]

Guns of Icarus Alliance: PAX East 2017 Hands-On Preview

Top hats, steam-powered gadgetry, airships, and clockwork. Steampunk is pretty popular with modern storytelling. From Sherlock Holmes to Batman, stories have been told in this rich setting for a long time now. Guns of Icarus Online is a new form of the old trope, now joined with the soon to be minted Guns of Icarus: Alliance.

Nintendo Switch PAX South Hands-On Preview

I asked everyone in the queue line what they were running to, what they wanted to see first. The obvious answer was the Nintendo Switch, which is definitely what most were waiting patiently for. The same thing was true of most of the press at the show. It was more orderly, but both sides of the booth were packed with a line and I took the shorter route to try out multiple games over trying The Leg...[Read More]

Dreadnought – PAX South Hands-On

Everyone has their captain fantasy.” That’s what Greybox ‘s Mike Donatelli told me as we were waiting to play the current PS4 build. He’s not wrong. Whether it be Kirk, Harrington, Raddus, Adama, or Janeway, there’s nearly always someone whose boots we’ve dreamed of stepping into and shouting “Fire Everything!” Dreadnought aims to give us those dreams.

Lightspeed Frontier – Hands-On From PAX South

The space flight genre has experienced something of a renaissance in the past couple of years. At PAX South, one of the exciting new games on exhibit was Lightspeed Frontier from Riveted Games.

Marooners’ Rock Interviews Team of Blade Ballet

Have you heard of Blade Ballet? If not, you’d better pull up a chair, because we’re about to have a conversation with DreamSail Games, the New York City developers who produced this knockabout, robot-smashing, multiplayer fighting game.

Hive Jump Hands-on Preview – Blasting Bugs to 16-Bits

Space is filled with possibilities, but if the people at Graphite Labs have anything to say about it, space is filled with alien bugs ready to rip the faces off of anyone in their way. That’s where the Jumpers come in, equipped with high tech weaponry, gadgets, and armor. Players will be able to take up the cause and bring the fight to the bugs with Hive Jump, a run-and-gun action game with ...[Read More]

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