PAX East 2017 provided a lot of great chances to see upcoming games from many companies on the show floor. At one of my many appointments, I got to sit down and play the PC game Conarium from Iceberg Interactive. Conarium is a chilling Lovecraft-inspired game, which follows a story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of na...[Read More]
During PAX East, I had the pleasure of sitting down with developers at the IMGN.PRO booth for a hands-on preview of the game My Memory of Us. Though the game is still in its early stages of development and has yet to be given a release date, I can confidently say that I have never been so deeply moved by a game so quickly.
Back at PAX East, I sat down with Italian developers, LKA, to play The Town of Light. Originally released on PC, this story driven title is set to be released on PS4 and Xbox One later this year. After sitting down and discussing the game with 3D Artist, Lorenzo Conticelli, I hesitate to call this “survival horror.” Calling this horror, in my opinion, disrespects what LKA is setting out to do with...[Read More]
Top hats, steam-powered gadgetry, airships, and clockwork. Steampunk is pretty popular with modern storytelling. From Sherlock Holmes to Batman, stories have been told in this rich setting for a long time now. Guns of Icarus Online is a new form of the old trope, now joined with the soon to be minted Guns of Icarus: Alliance.
I asked everyone in the queue line what they were running to, what they wanted to see first. The obvious answer was the Nintendo Switch, which is definitely what most were waiting patiently for. The same thing was true of most of the press at the show. It was more orderly, but both sides of the booth were packed with a line and I took the shorter route to try out multiple games over trying The Leg...[Read More]
Everyone has their captain fantasy.” That’s what Greybox ‘s Mike Donatelli told me as we were waiting to play the current PS4 build. He’s not wrong. Whether it be Kirk, Harrington, Raddus, Adama, or Janeway, there’s nearly always someone whose boots we’ve dreamed of stepping into and shouting “Fire Everything!” Dreadnought aims to give us those dreams.
The space flight genre has experienced something of a renaissance in the past couple of years. At PAX South, one of the exciting new games on exhibit was Lightspeed Frontier from Riveted Games.
Have you heard of Blade Ballet? If not, you’d better pull up a chair, because we’re about to have a conversation with DreamSail Games, the New York City developers who produced this knockabout, robot-smashing, multiplayer fighting game.
Space is filled with possibilities, but if the people at Graphite Labs have anything to say about it, space is filled with alien bugs ready to rip the faces off of anyone in their way. That’s where the Jumpers come in, equipped with high tech weaponry, gadgets, and armor. Players will be able to take up the cause and bring the fight to the bugs with Hive Jump, a run-and-gun action game with ...[Read More]
Strategy card games, whether tabletop or digital, have a special place in the hearts of many. Bethesda hopes to capture this audience, intersected with those who enjoy The Elder Scrolls adventure series, by releasing The Elder Scrolls: Legends. This game seems to be aimed at Hearthstone, as BattleNet had enjoyed quite a bit of success from this model, but who knows? Bethesda may just be trying to ...[Read More]
“Happy people have no history.” – Leo Tolstoy Warning: Trailer contains gore and disturbing images. The first time I played We Happy Few was for a magazine subfeature, back in October 2015. Compulsion Games was still seeking Backerkit funding at that time to help continue their Kickstarter support as they sped things along; the past nine months of development have proven this to ...[Read More]
Long ago, in a game publication far, far away, I wrote a preview of a game called The Forest. I had vivid flashbacks to aspects of that particular experience while playing The Culling. I’m not saying it’s a bad thing; there are, however, a lot of similarities between the two, ignoring, of course, the battle royale survival vs. the defensive survival. As with the former, I am taking thi...[Read More]