After spending most of this month obsessing over the latest entry into the massively loved Legend of Zelda series, I can no honestly give my thoughts about Breath of the Wild. This was the game that solidified my want of the Nintendo Switch, especially since I could take the experience wherever I happen to be. Zelda has been such a prominent piece of media in my life, one that sparked many friends...[Read More]
Lego games have always been a staple of gaming in my house. They are so popular that my wife got her mom playing them. She’s much more thorough than I am. She has no problem attempting to get that 100% in a Lego Game. Me? I just don’t have the time. That being said there are games that have come out that I don’t need to dedicate a bunch of time to if I don’t want to. Minecraft is a great example o...[Read More]
First things first, I admit, I was swept up by the hype. Yep, it’s hard not to get excited with how well Nintendo marketed the Switch initially. The first reveal was awesome and even though many industry veterans knew what to expect, that first teaser was powerful. I’ve always loved handheld gaming systems and have always imagined what one would be like with the full power (or at least...[Read More]
“Black. All important movies start with a black screen.” That’s the opening line from The Lego Batman Movie, that rolls even before any of the studio logos show up. It’s never an easy task building a movie spinoff around a side character from a previous movie or show, even when working from an established character. The Lego Batman Movie takes on that task with the charact...[Read More]
With Pixel Heroes: Byte & Magic, developer Bitfather turns back the clock and delivers a very old-school RPG. If the pixel graphics and 8-bit inspired soundtrack aren’t enough to sell you on that point, they even go so far as to render the game in the 4:3 aspect ratio of old CRT monitors and TV’s, with a plain grey background filling in the rest of the screen.
It’s no secret that I love horror. Movies, games, TV shows, all of it. I have played every Silent Hill game, every Resident Evil game, and everything else that has come and gone. In this modern age of third person and first person horror games we have been given an amazing gift in Uncanny Valley by the Cowardly Creations development team.
It’s pretty obvious was Interceptor Entertainment was going for in Rad Rodgers: World One, a classic 2D Platformer with the humor style of Conker’s Bad Fur Day that shows tribute to the Apogee-era of games. This platformer aims to capture all the awesome vibes of being a 90’s kid that’s obsessed with video games, thrust in a dangerous world. Unfortunately, Rad Rodgers: Worl...[Read More]
Before we get into this review, I’ll confess that I have never gotten into the Fate anime or manga. So I went into this game having no pre-existing knowledge of the lore or story. Luckily, I was able to pick up on the basic premise of this ongoing series from the start, as the game did a pretty good job of explaining what exactly was going on in this world. I will be honest and say it is int...[Read More]
Here we go, ladies and gentlemen, another Star Wars table from the brilliant design masterminds over at Zen Studios. This time they’ve put together an experience based upon the excitement and daring behind Star Wars: Rogue One. Full disclosure, I haven’t seen Rogue One so there is a good chance that some, or many, of the fan service elements in this table will go over my head, but that...[Read More]
Released at the tail end of December, The Little Acre kind of got lost among the shuffle of big budget releases and Steam/PS4 sales. That’s unfortunate, because this game is a gorgeous, bite-sized love letter to the classic LucasArts adventure games of the ‘90s with modern control sensibilities and a humor and writing style all its own.
Back in 2011, prominent indie game designers Ed McMillen and Florian Himsl came together for a week long game jam to make a game like they used to. With the goals of making a Legend of Zelda (NES) inspired rogue-like that also touched on McMillen’s conflicting ideas about religion, the two created the game in Flash and it quickly became a phenomenon. Now, Nicalis brings us a new expansion, A...[Read More]