Released at the tail end of December, The Little Acre kind of got lost among the shuffle of big budget releases and Steam/PS4 sales. That’s unfortunate, because this game is a gorgeous, bite-sized love letter to the classic LucasArts adventure games of the ‘90s with modern control sensibilities and a humor and writing style all its own.
Back in 2011, prominent indie game designers Ed McMillen and Florian Himsl came together for a week long game jam to make a game like they used to. With the goals of making a Legend of Zelda (NES) inspired rogue-like that also touched on McMillen’s conflicting ideas about religion, the two created the game in Flash and it quickly became a phenomenon. Now, Nicalis brings us a new expansion, A...[Read More]
I’ve always had fun with rhythm games. Even though I’m terrible at DDR which still has given me some fun times, hanging with friends trying to beat each other’s terrible scores is always a blast. I’ve played a lot of Guitar Hero and Rock Band, which to me are the ultimate rhythm games. Going into Hatsune Miku: Project Diva Future Tone however, I wasn’t sure what to expect. For those unfamili...[Read More]
Quickly becoming an icon for the indie game scene, Shantae’s humble beginnings started on the Gameboy Color and from there went on a journey that started a franchise. Shantae’s latest adventure comes in the form of Shantae: Half-Genie Hero, which is available on Steam, PS4, Xbox One, Wii U, and the Vita. Being a huge fan of the last game, Shantae and the Pirate’s Curse, I was inc...[Read More]
The latest anime film in the One Piece franchise, One Piece Film: Gold, will be making its way to theaters in North America next week, and publisher Funimation Entertainment gave us an early look at Toei Animation’s action packed film.
Ever wondered what it’s like being a highly renowned emergency room surgeon in the middle of a life-threatening operation, then look no further, because Bossa Studios has brought the ER to VR with Surgeon Simulator: Experience Reality.
Ah, Suda 51, probably one of the wackiest game designers of our time. Games touched by this man are often a shout against society, reveling in counter culture, absurdity, and violence. All of his games are strange, while some of them become shining beacons in a system’s library. Let It Die is the recent release by Grasshopper Manufacture, hitting the PS4 as a free-to-play title that has simi...[Read More]
The first time I saw anything about The Last Guardian was the 2015 E3 trailer; and while I cannot say that I have been waiting years for this game like many others, I can say that I have been waiting anxiously for the game since that day. I am happy to say that the final release did not disappoint.
Back in 2006, an amazing trailer made waves at E3, blowing my teenage mind away as a young Prince stood his ground against an army of soldiers as partially invisible weapons danced about his person. That trailer was for Final Fantasy Versus XIII, a game to be released on the PS3 as part of a larger narrative called the Fabula Nova Crystallis, which was to include three games in the same world. Fin...[Read More]
It’s the 10th Anniversary of the first installment of Dead Rising, and what better way to celebrate than to have the original game’s protagonist, Frank West, return to where it all started: Willamette, Colorado. I have played and loved every Dead Rising game. Sure they have had their issues but they are bloody good fun. Zombies, government conspiracies, a cast of crazy characters, and TONS of weap...[Read More]
Super Mario Maker was a marvel back on the Wii U. When it arrived last year, it rejuvenated the console in all the right ways, with online sharing abilities, tons of tools to use to your advantage, amiibo support and a lot of other features. More importantly, it was a game that made it just as much fun to create as it was to play.
I’ve been a fan of Kerbal Space Program (KSP) since the very early days. Somewhere around Version 0.18 I discovered it as a link from a gaming forum and fell in love. Back then, it was just a direct download from Squad’s website. Steam was a vague future possibility. There was no Mun (moon), no rocket parts beyond the basic solid fuel boosters and liquid fuel engines, no tutorial, and ...[Read More]