Nintendo are adding to their Amiibo supported games with their latest entry in the Mario VS Donkey Kong series of puzzle games. In Mini Mario & Friends: Amiibo Challenge, players will be able to bring their Amiibo figures to life as adorable toy versions of Nintendo characters. Using the touch screen, players will be guiding their minis through many puzzles, coaxing the characters to the goal ...[Read More]
Drinkbox Studios has gotten continuously better with its development over the past few years, really hitting amazing new ground with its Metroidvania-esque open-world platformer Guacamelee!, complete with great Lucha references and splendid puzzle design.
It’s great to see JRPG’s get another movement on the Nintendo front this year, along the same lines that we saw in the heyday on the Sony PlayStation and Sega Dreamcast. Well, okay, maybe not THAT much, but you get the idea – they’re getting great exposure again, and fans are enjoying them in droves, I’ll bet.
Soda Drinker Pro. Soda Drinker Pro. Where do we begin? This title was created in one day by one person. So you can only imagine. What started back in 2008 is now coming to the Xbox One. This is a title where your objective is to drink soda in ridiculous places. Included in its soda-licious confusion is a title called Vivian Clark, which makes me feel like I did drugs in the middle of doing drugs. ...[Read More]
A little while ago, I reviewed Earth Defense Force 4.1 for the PlayStation 4, giving it high marks due to its sheer entertainment. No, its visuals and set-up won’t win any game of the year awards, but when it comes down to brutally saving the world from an alien invasion, it gets the job done. Can’t argue with that.
It’s weird, really. A lot of fighting games seem to be swarming on PlayStation 4, but here’s Razer, sticking with the Xbox One, and making a stick that caters to dedicated players of Killer Instinct, Mortal Kombat XL and other fighting games that may be available for the system. Some folks might be scratching their head over this, but there’s probably a reason for this.
Back in High School during a summer break I started playing one of the Harvest Moon games on Gamecube. It was fun, charming, and casual. I was enjoying playing something so relaxing, until I got to a point where it was so incredibly repetitive and no longer held my interest. It was at this point that I realized, overall I didn’t really enjoy sim games in general. So even though I did really enjoy ...[Read More]
It saddens me that we don’t see that many baseball games anymore. For a while there, the NES got so many titles that we couldn’t even play through them all (I still have yet to touch Baseball Simulator 1.000 – you can blame Basewars for being so damn addictive). Heck, even in the Xbox 360/PS3 era, we had our fair share of both simulation and arcade-style games, before 2K Sports gave up...[Read More]
I’m a sucker for old-school shooters. I can’t tell you how much time I’ve invested in Nuclear Throne without actually reaching the damn throne until, yes, finally achieving it. And even then, I went back in for more, because why the hell not? You live for this sort of thing and make every bullet count. And that, friends, is why I can appreciate such a good game as Enter the Gunge...[Read More]
So there I am. Working my way across a cliffside while doing in a few minions and preparing myself for a quick journey into this cavernous valley, where there appears to be a large statue in the center. I’m asked to pull the sword out, as I’ll need it later on, but mere seconds after I do, I find myself face to face with a giant knight that wants nothing more than to impale me with his...[Read More]
For years, Nadeo has been producing a fine series of Trackmania games, although, up until this point, it seems to have taken more of a hardcore route. After all, not many gamers mention it in the same sentence as Forza or Gran Turismo, do they? But, then again, maybe that’s how the developers want it, since it’s a beast that relies more on getting the races right, rather than simply gu...[Read More]
For some time now I’ve been playing the upcoming game Quantum Break from Remedy Entertainment and Microsoft Studios. At the time of writing I’ve already lost count of how much time I’ve put into the game since I kept repeating missions, live streaming some select parts and replaying parts of the game to see new things. What do I mean by new things? I’ll explain later on, but for now here is my ful...[Read More]