Ridiculon

The End Is Nigh – From the Minds of Super Meat Boy

If there’s one indie developer I have enjoyed studying over the years, its Edmund McMillen. I was enamored with Binding of Isaac, relating to the darker themes at work and the addictive gameplay elements. While I never finished Super Meat Boy, it always came up during conversations about controls. I’ve even explored his archives, giving just about every game he’s been a part of a...[Read More]

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