Anyone that knows me knows that I have been all about Cuphead since its debut in 2014. I grew up watching Disney, Max Fleischer, Ub Iwerks, and more. If some of those names don’t ring a bell, that is okay. You don’t have to recognize those names to understand that Cuphead’s aesthetic borrows heavily from those creative geniuses and the cartoons of the 1930s.
One of the most charming games shown a few years ago at Microsoft’s E3 display was a hand animated shooter known simply as Cuphead. What was shown at that indie-focused segment was brief, only a few seconds of the action, but the game instantly captivated players with its throwback to some of the earliest days of animation. Earlier this year, we got to see a bit more of the gameplay of Cuphe...[Read More]