Before Rayman Origins was released, it had been a long time since I had enjoyed, or been even remotely excited by, a Rayman game. As soon as I saw those opening trailers, though, I knew I was going to be hooked; and hooked I was. I ended up with the game on three different platforms (360, Vita, PC), simply because it was that good. Then, rumors started swirling about a sequel, with multiple fantastic worlds. This eventually became Rayman Legends, which did what I thought to be impossible: Rayman Legends improved on the quality of Rayman Origins.
Last year, I had the joy of reviewing Rayman Legends on both Xbox 360 and PlayStation Vita platforms. Unfortunately, due to our recent SQL database issues, the Vita review is lost to the eddies of time. Fortunately, the Xbox 360 review remains, and I’ll patiently wait for you to read it and catch up.
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Ok, all set? Great!
Rayman Legends has now made its way onto the new current generation of consoles, Xbox One and PlayStation 4. You’ve read what I think about Rayman Legends, so I’m not going to bother rehashing that information here. What I will say is that if you do not have Rayman Legends, but have an Xbox One or PlayStation 4, then buy Rayman Legends. Not only is it a great game to have, for any platform, but it is a wonderful title to have in your new library. Launch libraries can be kind of thin, both on quantity and quality, so when you have something like Rayman Legends available, you grab it.
As for the difference between the Xbox 360 and Xbox One releases, there are some new unlockable characters, but the game itself remains the same. The resolution is higher, but the new Rayman franchise isn’t about the resolution so much as it’s about the art and fluidity. You’re not looking for razor sharp textures here, you’re looking for beauty.
And it is beautiful.