BIG Festival Announces Finalists

BIG Festival Announces Finalists

The B.I.G. Festival (Brazil’s Independent Games Festival) has just announced the 54 finalists for their international awards competition! Furthermore, they have also announced that they will be expanding their categories to include best in Multiplayer, Kids’, and Student’s games.

The final winners will be announced on June 28th during their final ceremony.

This festival is considered to be the largest indie games even in Latin America and has now been operating for six years. Centered in São Paulo, Brazil, BIG was created to strengthen the region’s game industry by drawing international competition to their doorstep with the promise of a cash prize. This year, 45,000 Brazilian Real (about $12,400) will be dished out among the various winners in these categories:

Best Game (R. 10,000), Best Brazilian Game (R. 10,000), Best Latin American Game (R. 10,000), BIG Impact: Educational Category (R. 5,000), Best VR Game (R. 5,000), and People’s Choice Award (R. 5,000).

The Best Brazilian Game winner will also gain a sponsorship to act as an exhibitor in Casual Connect ASIA 2018 (Hong King, China) and a paid-for advertising campaign on IGN Brazil.

The 2017 festival saw more than 20,000 attendees, 3,500 speakers, and about 1,600 business meetings for these game developers. This year’s has also included workshops and seminars about game development, from music to animation. With so many people and subjects, the festival thus becomes a natural networking ground for game industry hopefuls.

This year already has a few titles sweeping up nominations. “39 Days to Mars,” by Anecdotal, along with “Luna” by Funomena have earned the highest number of nominations within four categories.

Considering that there were 646 submissions from 53 countries all vying for these distinctions, “39” and “Luna” well deserve a round of applause for getting just this far! We can only wait to see if either of them bring home the gold in some of these categories too.

Below are the nominees. For more information about the categories or festival as a whole, please visit their website here!

Best Game:
– Dead Cells (Motion Twin) from France
– Frostpunk (11 bit Studios) from Poland
– 39 Days to Mars (It’s Anecdotal) from New Zealand
– Semblance (Nyamakop), South Africa
– Cultist Simulator (Weather Factory), from UK
– Galaxy of Pen and Paper (Behold Studios), from Brazil
– UNSIGHTED (Studio Pixel Punk), from Brazil

Best Brazilian Game:
– Rock & Rails (Black River Studios)
– UNSIGHTED (Studio Pixel Punk)
– Galaxy of Pen and Paper (Behold Studios)
– No Heroes Here (Mad Mimic Interactive)
– Hexarmonic (6 side studios)
– Alkimya: Memories of the Last Alchemist (Bad Minions)
– Radar Warfare (DreamRoad Productions)
– Roguemance (Lucas Molina)
– Until Dead – Think to Survive (Monomyto Game Studio)
– IN (Epopeia Games)

Best Latin American Game:
– Ship Ahoy! (OKAM Studio), from Argentina
– Rock of Ages 2: Bigger and Boulder (ACE Team), from Chile
– Iron Marines (Ironhide Game Studio), from Uruguay
– The Last Friend (The Stonebot Studio),from  El Salvador
– Darkestville Castle (Epic LLama), from Argentina

Best Art:
– Dead Cells (Motion Twin) from France
– 39 Days to Mars (It’s Anecdotal) from New Zealand
– Chuchel (Amanita Design), From Czech Republic
– Semblance (Nyamakop), South Africa
– Luna (Funomena LLC), From United States
– The Gardens Between (The Voxel Agents), from Australia
– Haimrik (Below The Game), from Colombia

Best Narrative:
– Path to Mnemosyne (SPHERICAL PIXEL S.L), from Spain
– 39 Days to Mars (It’s Anecdotal) from New Zealand
– Tacoma (Fullbright), from United States
– Where The Water Tastes Like Wine (Dim Bulb Games), from United States
– The Mooseman (Vladimir Beletskiy), from Russia
– All Walls Must Fall (inbetweengames UG) from Germany
– STAY (Appnormals Team), from Spain

Best Gameplay:
– Frostpunk (11 bit Studios) from Poland
– Dead Cells (Motion Twin) from France
– Keyboard Sports – Saving QWERTY (Triband) from Denmark
– Semblance (Nyamakop), from South Africa
– Cultist Simulator (Weather Factory), from UK
– DYO (Team DYO), from Germany
– Slime Rancher (Monomi Park), from United States

Innovation:
– Tacoma (Fullbright), from United States
– DYO (Team DYO), from Germany
– Haimrik (Below The Game), from Colombia
– Cultist Simulator (Weather Factory), from UK
– Motif. (Yeta Game), from Turkey
– At Sundown (Mild Beast Games), from United States
– FROST (kunabi brother) from Austria

Best Sound:
– Double Kick Heroes (Headbang Club), from France
– Chuchel (Amanita Design), from Czech Republic
– Rhythm Doctor (7th Beat Games), from Malaysia
– Luna (Funomena LLC), from United States
– 39 Days to Mars (It’s Anecdotal) from New Zealand
– Hexarmonic (6 side studios), from Brazil

BIG Impact: Best Educational Game:
– Rango Cards (Fira Soft), from Brazil
– Marvellous Inc. (Marvelous Soft), Brazil
– Alphabet (Spacefrog), from Brazil
– Slice Fractions 2 (Ululab), from Canada
– Water Generation (Feeval University – LOA – Laboratory of Learning Objects), Brazil

BIG Impact: Social Matters:
– Fofuuú (FOFUUU SOLUÇÕES TECNOLÓGICAS PARA SAÚDE E EDUCAÇÃO LTDA), from Brazil
– The Mooseman (Vladimir Beletskiy), from Russia
– Florescer (PugCorn), from Brazil
– HEADLINER (Unbound Creations LLC), United States
– Lenin – The Lion (Lornyon – João Bueno), from Brazil

Best Student Game:
– DYO (Developed by Team DYO at the HTW Berlin Institution), Germany
– Muddledash (Developed by slampunks, at the University of Edinburgh Institution), UK
– At Sundown (Developed by Mild Beast Games, at the University of Southern California Institution), United States
– Motif. (Developed by Yeta Game at Hacettepe University & Gazi University from Turkey), Turkey
– Impulsion (Developed by Driving Force Games, at the Institut de l’Internet et du Multimedia), France

Best Multiplayer:
– ARENA GODS (Supertype), United States
– INo Heroes Here (Mad Mimic Interactive), from Brazil
– At Sundown (Mild Beast Games), United States
– Muddledash (slampunks), UK
– Treadnauts (Topstitch Games), United States

Best Kids Game:
– Chuchel (Amanita Design), Czech Republic
– Alphabet (Spacefrog), Brazil
– Luna (Funomena LLC), United States
– Fofuuú (FOFUUU SOLUÇÕES TECNOLÓGICAS PARA SAÚDE E EDUCAÇÃO LTDA), from Brazil
– St. Ives (StoryMax), Brazil

Best Virtual Reality Game:
– Luna (Funomena LLC), United States
– Ship Ahoy! (OKAM Studio), Argentina
– The Invisible Hours (TEQUILA WORKS), Spain
– Primordian (Stonepunk Studios, LLC), United States
– Rock & Rails (Black River Studios), Brazil

An English and Western Laws & Ethics graduate from the University of Massachusetts Amherst, Matt’s doing his best to find his way back to Middle Earth or Naboo. However, the closest he can get is reading, writing, or gaming, so he’s trying to accept his lack of pet dragons and devoting himself to those things instead. In his spare time, he practices traditional Chinese Ken-Po in the hopes that he will someday become an Earth Bender.

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