New Footage – Cyberpunk 2077 Gameplay Reveal

cyberpunk 2077 logo

CD PROJEKT RED has unloaded a massive reveal for their upcoming RPG Cyberpunk 2077. Essentially the gameplay demo seen by journalists at Gamescom this year, this forty-eight minute video shows off a huge amount of this hotly-anticipated RPG.

“What we’re releasing today was recorded from a game deep in development.” — says Adam Badowski, Cyberpunk 2077 Game Director and CD PROJEKT RED Head of Studio. “Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media. Elements like gunplay (both in terms of visuals and how RPG stats influence it), netrunning, car physics, or the game’s UI — everything’s pretty much still in the playtest phase and we felt uneasy about publicly committing to any particular design. Animation glitches, work-in-progress character facial expressions, early versions of locations — all this made us hesitant to release what you’re about to see.”

“However, we are also well aware that many of you want to see what the media saw.” — adds Badowski. “Although this is probably not the same game you’ll see on your screen when we launch, we still decided to share this 48-minute video with you. This is how Cyberpunk 2077 looks today. Let us know what you think!”

Cyberpunk 2077 has an approximate release date of “When it’s done.” Bolstered by their massive success in the Witcher franchise, CD PROJEKT RED looks to be taking their time to do right with this new franchise, crafting an immersive, post-modern dystopia that hits all the keynotes of Cyberpunk.

Cyberpunk 2077 Your Chakra Off Babe

“Your chakra’s off, babe.”

 

With six distinct districts to explore, and a player character built however you want, this looks to be an incredibly immersive experience. CD PROJEKT RED promises that the storyline will feature multiple contrasting paths and a range of story outcomes, giving the game solid replayability.

We can’t wait for this to come out.

Aaron is proof that while you can take a developer out of the game industry, it's much harder to take the game industry out of a developer. When not at his day job, Aaron enjoys teaching Axis & Allies to his kids, writing sci-fi stories, playing classic space sims on Twitch, and riding around the American Midwest on his Harley.

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