Since its humble beginnings on the NES, Final Fantasy has left an indelible mark in gaming, and that legacy has held strong for generations. Recently, the mantle of Final Fantasy has suffered from fan disappointment and a development strategy that can’t seem to decide between tradition and innovation. Although I was a tremendous fan of Final Fantasy XIII, the criticisms over linearity and overwrou...[Read More]
Bioware has finally announced the star-studded cast for their upcoming action-RPG Mass Effect 3. Will you be hearing the voices you’ve grown accustomed to over the years?
Earlier this week Kotaku reported on as of yet unconfirmed rumors that the next Xbox console will lock-out used games. For many, this seemed like a dramatic and, ultimately, unfair gesture that will hamper many people’s enthusiasm and support for the next generation.
Mark your calendars. id Software and Betheda Softworks have announced the dates for their annual QuakeCon. Running August 2 through August 5 at the Hilton Anatole Hotel in Dallas, Texas, QuakeCon will feature the largest LAN party in North America, as well playable demos of upcoming Bethesda games and demonstrations from major technology companies of upcoming hardware and software. Attendance is f...[Read More]
After slipping in and out of the spotlight for years, Ubisoft’s post-apocalyptic action-adventure game I Am Alive finally has a release date. It is due to hit XBLA on March 7, 2012 as part of the Xbox LIVE Arcade House Party.
SNK has been releasing a number of games as Minis recently with mixed results. Certain games translate well, and the price point is such that it is worth it just for the hour or so of old-school arcade gameplay that many of us cut our teeth on. However, many of them fail to deliver enough meat to make even a few dollars worthwhile. P.O.W- Prisoners of War fits into the latter category.
Nostalgia is a powerful draw for a lot of people. Trying to relive the “good ole days” can sometimes occupy too much of our time. Sometimes it’s necessary though, and Minis like “Prehistoric Isle” make it easy to remember the days where your progress was measured in quarters spent, and things like plot and motivation never crossed your mind.
In the early days of console gaming, Japanese RPG’s set the bar for the entire genre, an influence that is still spoken of today. One of the most stunning and ground breaking entries was Chrono Trigger. It took the style of Final Fantasy and crafted a richer narrative with resonant character that stood out from the clichéd knight/mage/thief trappings. The addition of time travel as a mechanic help...[Read More]
I’m willing to bet that not many people have wanted to play a video game starting a character that resembles John Goodman more than Arnold Schwarzenegger. The blue-collar, colloquial everyman is a great character for film or television, but he seems a strange fit for an action star. Yet, hero John Rochard manages to be an affable, memorable character who transforms a thin premise into one of the b...[Read More]
Typically, the difficulty level of a game isn’t used as its main selling point, yet the allure and excitement built around Dark Souls is built strictly on the vaunted difficulty. Billed as the spiritual successor to the extremely difficult PS3 exclusive Demon Souls, From Software decided to make the difficulty an even bigger element in Dark Souls. Even the back of the box contains the warning “Pr...[Read More]
It’s no secret that gamers are ruled by nostalgia. Each time we pick up the controller we’re trying to recreate that incredible first time when everything was new and exciting. Like the drug addict, we keep trying, but we always refer back to what came before. With such a passion for the classics, the recent deluge of “High Definition” remakes is hardly surprising, and since Resident Evil 4 seems ...[Read More]