Last year, Hyrule Warriors for the Wii U proved that there’s still life to be found within the whole “Dynasty Warriors formula” thing. After all, Omega Force has been producing these games for years, with countless soldiers falling to your high and mighty warrior without breaking a sweat. The games got repetitive, sure – they still do to this day – but there’s a certain fla...[Read More]
Sometimes you have to shake things up with a game series in order to innovate. It’s what helps it mature. Metroid, for example, was simply known as a side-scrolling series before Retro Studios came up with the bold (yet controversial) idea of creating a first person shooter series – and the awesome Metroid Prime trilogy was born. And recently, Activision made a fresh start for its Guitar Her...[Read More]
By the time 2010 rolled around, the Guitar Hero franchise had played itself out strenuously. That’s not to say it wasn’t enjoyable anymore, but it had certainly felt like a rock star that was merely sticking around for the sake of the franchise, instead of innovating as it did years before. You can blame that on the countless releases and saturation that had set in – not to mention the...[Read More]
I never really got around to reading Christopher Brookmyre’s novel Bedlam, but I hear it’s based on a fascinating concept, placing a girl in harm’s way as she jumps into a virtual world that she created, eventually trying to find her way out while dealing with a number of hostile enemies. In fact, it almost sounds ideal enough that it would work as a video game in itself.
A few years ago, Logitech made quite a name for itself by producing Gran Turismo-branded steering wheels for PlayStation consoles, creating an unmatched driving experience with ideal force feedback and the kind of “real” feeling that’s usually limited to deluxe arcade racing cabinets. Sure, it was expensive as heck, but the feeling you got from this wheel – with the right driving...[Read More]
Yoshi’s games in the past have left me mixed. On the one hand, Yoshi’s Island: Super Mario World 2 is a remarkable sequel, one that changed the core gameplay that we’ve come to expect from the series, while revealing something innovatively new in the process. On the other, there was Yoshi’s Story for Nintendo 64, and…well, it didn’t quite have the same level of qualit...[Read More]
Surprisingly enough, music/rhythm games aren’t just limited to Rock Band 4 and Guitar Hero Live this holiday season. Nope, a team called Seaven Studios has brought over its PC cult hit Inside My Radio to the Xbox One, hoping to appeal to a new range of platforming fans with its unique set-up and interesting soundtrack vibe. But is it enough to pull us away from the bigger dogs in the genre? ...[Read More]
For years, NBA 2K has managed to dominate in the paint, starting its run on the Sega Dreamcast and, eventually, becoming a powerhouse sports franchise for 2K Sports. One would think that EA Sports would have the know-how to try and come up with a fierce competitor with its NBA Live brand – but, nope, NBA 2K16 makes NBA Live 16 look like a has-been.