Generations ago, the realm of Alefgard was plunged into darkness by the terrible and treacherous Dragonlord, ruler of all monsters. Mankind was robbed of the power to build and forced to wander the ruins of their former home, scrounging and scavenging in the dust to survive.
I’ll admit it – I’m just not a Minecraft fan. Not that I’m putting down those that spend hours at a time getting into the game – they certainly have a reason to enjoy it – but it just never “caught on” with me. I dunno if it was the blocky nature of the game or the idea that it takes so long to build an ideal utopia, it just never caught on.
The year is now 2029, and the golden era of augmentations is over. Mechanically augmented humans have been deemed outcasts and segregated from the rest of society. Crime and acts of terror serve as a thin veil to cover up an overarching conspiracy aimed at controlling the future of mankind…
Society these days can be pretty much a mess. You’ve got people complaining that the Netflix series Luke Cage is “being too black” (despite its setting and comic roots – and the fact it’s awesome), and let’s not forget about would-be voters clawing away at the many flaws between Hillary Clinton and Donald (ick) Trump. But leave it to Eidos Montreal to weave these sort...[Read More]
It’s hard to believe that, with all the years the franchise has been out, Paper Mario has never had any sort of high-definition treatment. It’s certainly a game that’s deserving of the format, with its colorful environments and its awe-inspiring visual style. But better late than never, as Intelligent Systems and Nintendo finally get to present it to the format with Paper Mario: ...[Read More]
Journey to Prism Island, a place that's mysteriously losing its color and bring back its former glory with Mario's new Paint Hammer.
Sometimes I just don’t get NASCAR games. Granted, they weren’t made for me, but for fans that can’t get enough of the white-knuckle racing action that recreates the experience of the actual races. But I can’t help but think having that hook makes a difference. I’d still rather be making my way through NASCAR Rumble than I would another sim.
You know what? I miss Skullmonkeys. Granted, I miss The Neverhood, too, as it really represented the fine craftsmanship of Doug Tennapel (co-creator of Earthworm Jim) and his team at, well, The Neverhood. But Skullmonkeys was more fun for me, as it was an uncommon platformer with lots of kooky action, and a pleasant theme that carried over with ease from the original point-and-click Neverhood.
Confession time: I wasn’t the greatest of fans of the original Yo-Kai Watch when it debuted a while ago. That’s not to say I hated the game by any means, but I couldn’t quite get into the vibe that it was offering. Regardless, a lot of people certainly did, and the next thing you know, Nintendo had an international cash cow on its hands.
A heavy metal inspired arcade combat with puzzle elements and gore galore. Stunning visuals and true old school gameplay accompanied by the most metal soundtrack you've ever heard.
I’m always one to cheer on a great throwback game, especially one that seems inspired by something from the days of old. That’s definitely the vibe I got when I first put my hands on Slain: Back From Hell, Wolf Brew Games’ alternate take on what Castlevania would be like in the here and now.
From the past to the future, and to Hell and back… witness the triumphant travels of history's most significant slackers Bill & Ted, in a bodacious, two-film Blu-ray set that'll have you tuning up your air guitar for a stellar solo!