Preview

Keep Talking and Nobody Explodes Hands-On Preview

I’m wearing my Oculus Rift and some studio headphones. The only input I’m getting from the outside world are the voices of Chris and Andrew as I stare at the rapidly diminishing timer of a bomb. “OK, the last module is a ‘Simon’ board,” I tell them, “the blue light is flashing.” “Press the green button,” Chris replies, his voice full of c...[Read More]

PAX Prime 2015: Tumblestone Hands-On Preview

On my way to an appointment, I was stopped by someone with a controller in their hand and they asked if I wanted to try out a quick puzzle game. I turned toward the monitor and the first thing that hit me was a feeling of nostalgia. I see a banner for a game named Tumblestone, but on the screen is something that looks like Tetris Attack. I made this comment out loud and I was told I was right on t...[Read More]

Disgaea 5: Alliance of Vengeance Hands-On Preview

The Disgaea series will finally make its current-gen debut with the addition of the PS4 exclusive Disgaea 5: Alliance of Vengeance on October 6th in North America, and October 9th in Europe. For those unfamiliar, Disgaea is a long-standing series of grid-based, turn-based strategy RPGs developed by Nippon Ichi Software, and is most well known for it’s completely over the top tone and humor. As a l...[Read More]

PAX Prime 2015: Mekazoo Hands-On Preview

At first glance, Mekazoo has an art style and presence that made me feel that I was walking in to demo a game aimed at a younger audience. Don’t take that the wrong way though, after playing, I think that the art style is an endearing aesthetic that will make the game feel approachable to almost any gamer. When I look at the game the mix of controls and visuals makes me think of Kameo meets Donkey...[Read More]

PAX Prime 2015: Celestial Tear Demon’s Revenge Preview

Celestial Tear Demon’s Revenge (CTDR) was one of the few games that stood out to me when I perused through PAX Prime press release emails prior to the convention. I immediately signed up for a media appointment. On Saturday, I made my way through the busy convention to the Indie Minibooth, a smaller offshoot of the Indie Megabooth to play a title that reminded me of the Japanese RPGs I playe...[Read More]

Hob PAX Prime 2015 Hands-On Preview

When I think of Runic Games my mind instantly goes to the Torchlight series and all the great experiences I have had with it. This made me expect to have an appointment for a game in the same vein but I couldn’t have been further off on my expectations. Everything about the booth and on the screen was bright and colorful with a lit up mascot that many people wanted to take a picture with. Enough a...[Read More]

Adr1ft Hands-On

It was time for another appointment at PAX, but this wasn’t anything ordinary. 505 games was shuttling me off-site to a movie theater somewhere in Boston. They were actually giving me the chance to sit back, grab a bucket of popcorn, and see something new. It was time to see Adr1ft in a way I have never seen a game before, on the big screen.

Hands-On with Dragon Fin Soup

Grimm Bros. is back with the highly anticipated game that is over three years in the making, Dragon Fin Soup. I’ve now played Dragon Fin Soup four times and there hasn’t been a single dragon, fin, or any soup to be seen. There is an angry, alcoholic fairy tale heroine named Red Robin, who aggressively makes her way through a tactical, fantasy world.

Hands On with Pit People

It’s that time again! The Behemoth hype train has rolled into the station.  In typical, but exciting fashion, I arrive and my appointment to play Game 4 is on an oversized arcade cabinet. Game 4 is the newest untitled game (Now titled Pit People) from The Behemoth and is a turn based strategy game on a hexagonal grid. The open world map uses a fog of war system(clouds) that moves around so that yo...[Read More]

Destiny: The Taken King E3 Impressions

If you had told me before E3 that I would be even more excited to play Destiny than I am now I would have called you crazy. I came in pretty late, in between The Dark Below and The House of Wolves, so I missed out on a lot of the early game. That said, Destiny has capture my heart. It’s not perfect, not by a long shot, but it was something new in an environment filled with different shades o...[Read More]

Killing Floor 2 Impressions

Killing Floor originated as an Unreal 2004 mod in 2005. Four years later, Georgia-based Tripwire Entertainment created a stand-alone retail version of the FPS game. Six years after that, a sequel was born: Killing Floor 2.

PAX South 2015: Brawlhalla Hands-on Preview

When I walked by the booth there were groups of friends and random strangers yelling and talking trash to each other. I have to say it looked like a good time and I had to stop by. We were handed Xbox One controllers, given a quick run down then thrown into a two-minute, four player free-for-all. Brawlhalla is a 2D platform fighter with a great art style, solid mechanics and fast paced gameplay. E...[Read More]

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