PC gamers usually get things early. This is normally due to the game being developed for PCs first and then being ported to whatever console. However, the developers of the popular Dinosaur rodeo sensation are steadily closing that gap between versions with the newest patch on Xbox One. Starting today, Xbox One survivors can tame giant beavers and the chocobo-like Terror Bird.
Fans were excited to play one of Xbox’s best and most notable exclusive series on Xbox One when Gears of War series got a serious overhaul and was released as Gears of War: Ultimate Edition. Available today it is now available on Windows 10!
This past week, Studio Wildcard released a new update for their survival game ARK on PC. What’s the update? Beavers and Handcuffs. No, it isn’t 50 Shades of ARK (as much as I kind of want to see that crossover).
There’s no way you missed that big gun in the vault. You know, the one behind that master lock in the overseers office? What if I told you that you can get it within the first hour without spending any points? Well, you can. As with the duplicate video, I will explain and show in a video. Once again you need Dogmeat. Yeah, he has some coding issues, but that’s okay. He’s cute. On...[Read More]
Or triple. Or 100s. However many times you want to do it determines that. Using the trusty furry companion, you can multiply almost any item in the game as much as you would like. This glitch is accessible early in the game. The video will go into greater details, but I will give you barebones. What you must do is drop the item and then send your dog to an area away from your immediate area. Then,...[Read More]
Celestial Tear Demon’s Revenge (CTDR) was one of the few games that stood out to me when I perused through PAX Prime press release emails prior to the convention. I immediately signed up for a media appointment. On Saturday, I made my way through the busy convention to the Indie Minibooth, a smaller offshoot of the Indie Megabooth to play a title that reminded me of the Japanese RPGs I playe...[Read More]
Killing Floor originated as an Unreal 2004 mod in 2005. Four years later, Georgia-based Tripwire Entertainment created a stand-alone retail version of the FPS game. Six years after that, a sequel was born: Killing Floor 2.