Reviews

Review: Prototype 2 (360)

New York City lays sprawled below me as I glide through the air in a descending arc. An air dash restores my momentum, extending my flight and allowing me to reach the skyscraper in the distance. I land on the side of the skyscraper, and smoothly transition into a vertical run, defying Sir Isaac Newton and his thoughts and discoveries on gravity with my actions. As I reach the top of the building,...[Read More]

Review: Mad Catz Ghost Recon: Future Soldier Pro GamePad

I generally prefer wireless controllers for my everyday gaming experiences. I like the mobility and freedom that a wireless controller provides, especially since I fidget and move around quite a lot when sitting down. I can definitely understand, however, the functional benefits of a wired controller, like the Mad Catz Ghost Recon: Future Soldier Pro GamePad. So while I may prefer a wireless contr...[Read More]

Review: TRITTON Ghost Recon: Future Soldier 7.1 Surround Sound Headset

Last year, I had the pleasure of reviewing the TRITTON Detonator headset for the Xbox 360. Though it was, for the most part, a great entry-level headset, long-term use has uncovered an unfortunate structural weakness: it doesn’t maintain integrity when used by someone with a big head. Now, I have what I feel is a larger than average sized head (I need to store all of this incredible brainpow...[Read More]

Review: The Avengers

AVENGERS ASSEMBLE! So, how do I non-spoiler talk about this movie? It’s hard to say. Basically, Loki (Tom Hiddleston) returns to claim the Tesseract cube (the plot device from Captain America: The First Avenger) and ends up forcing Nick Fury (Samuel L. Jackson) to bring together Iron Man (Robert Downey Jr.), Captain America (Chris Evans), Bruce Banner (Mark Ruffalo), Thor (Chris Hemsworth), ...[Read More]

Anime Review: Sands of Destruction

When I first heard of the FUNimation anime title Sands of Destruction, I thought to myself, “This will be an interesting series to watch.” Little did I know that the anime is based on a 2010 Nintendo DS role-playing game published by SEGA. Now, we’ve grown used to many movie adaptations of video games, and video game adaptations of movies, that almost always end up sucking. With that s...[Read More]

Review: Mortal Kombat (Vita)

If Mortal Kombat is to be remembered for, and associated with, one thing for the rest of eternity, and one thing only, it should be this: bloody gore and incredibly violence. Okay, that’s two things. I find it easier to simply acknowledge the mistake and move on rather than edit my opening sentence. That being said, Mortal Kombat introduced a level of brutality and disturbing visuals that ha...[Read More]

Review: Fable Heroes (XBLA)

I’m not sure what happened between Peter Molyneux and one chicken whose viciousness and fowlness (heh, get it?) we can only assume were such that the world has never seen before. All I know is that it resulted in the common chicken being singled out and having one hell of a hard time in the Fable universe. From a player stat specifically urging the player to kick a chicken farther and farthe...[Read More]

Review: Bloodforge (XBLA)

The second entry in the inaugural Arcade NEXT XBLA promotion from Microsoft is Climax Studios’ Bloodforge. Up to this point, Climax Studios has had a nearly unbroken run of ports, spin-offs, and media tie-ins, with the occasional original title thrown in for a bit of variety. From the PlayStation port of the first Diablo to the Ghost Rider movie video game adaptation, it looks like Bloodforg...[Read More]

Review: Trials Evolution (XBLA)

I started playing Trials Evolution Tuesday afternoon, and I knew that I was going to have problems. Immediately, I became intently focused on the track leaderboards. I saw names…I saw targets. Success! I topped the leaderboard for Oil Crisis and sent a celebratory tweet to those hapless fools that had been humbled and shamed by my incredible skill and deft control. Twenty minutes later, my t...[Read More]

Review: The Pinball Arcade (Vita)

Pinball has never been high on my list of enjoyable gaming experiences. I rarely played physical pinball machines, and, aside from Sonic Spinball, the only virtual pinball game I ever played much of, or at all, was the 3D Pinball game bundled with Windows 95 forward. I still remember the space theme of the table, and I can still somewhat picture the table layout in my head. I never got into Pinbal...[Read More]

Review: Wheels of Destruction (PSN)

Vehicular combat has always been a mixed bag for me. I’ve dabbled with the likes of Twisted Metal, but never found it particularly satisfying. The most recent iteration, in fact, managed to keep my attention for about half an hour before I found myself feeling done. On the other hand, I absolutely LOVED Streets of Sim City, though that may have more to do with my adoration of Sim City than a...[Read More]

Review: Sumioni: Demon Arts (Vita)

My initial impressions for Sumioni: Demon Arts were mixed. I had been eagerly anticipating the title as a beautiful and interesting platformer since I first heard of it back in December. It seemed to be a title that would be a great showcase for the touch mechanics of the Vita with a unique and exotic style. I started my first playthrough at approximately 5:30pm Wednesday evening. I finished my fi...[Read More]

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