Hole in the Wall, for those of you who can’t figure out how the game plays just by reading the incredibly vague and misleading title, is pretty easily summed up in four words: Hole in the Wall. Hm. I guess it wasn’t as vague and misleading as I thought. Based on the 2008-2009 TV series Hole in the Wall, which was itself based on the original Japanese (of course) TV series Nokabe (trans...[Read More]
Call of Juarez: The Cartel comes from developer Techland. That name might sound familiar to a lot of folks out there as the developer of the soon to be released Dead Island. The game takes place during the modern day, which is quite a jump from the first two set during the 1800’s. You have to wonder what Techland was thinking when they did this…Did they say to themselves, “We can never compe...[Read More]
Many gamers tend to bristle when the concept of games as art is questioned. With so many incredible experiences coming out every year, and the increasing audience for the medium, it seems like a foregone conclusion. Then one has the misfortune of playing a game like Transformers: Dark of the Moon. Getting past the grammatically infuriating title is difficult enough, but once you begin you realize ...[Read More]
A day may come when 2011’s XBLA Summer of Arcade ends, when we find that the event is over and the anticipation begins to fade, but it is not this day. A day of woes and lonely MSP, when the year-long wait begins anew! But it is not this day! …It’s Wednesday, and the last charge of 2011’s XBLA Summer of Arcade event is being lead by Signal Studios’ sequel to Toy Soldi...[Read More]
Sometimes, it’s hard being a fan of something. As I’ve already demonstrated, I love Tite Kubo’s Bleach franchise. So when I got the chance to play NIS America’s new release, Bleach: Soul Resurreccion, I hoped it would be the ideal gaming experience that this franchise needs. And while I got a lot of good out of it, I also got a lot of personal issues as well.
You know, there’s this old (crappy) joke: “I just flew in from (insert city name here), and boy are my arms tired!” Let’s freshen it up for the times, shall we? Hey guys, I just played three days of Fruit Ninja Kinect, and boy are my arms, neck, shoulders, and upper back sore! When I first heard that Fruit Ninja, an iOS game I was very familiar with, would be heading to XBL...[Read More]
Calling your game “Insanely Twisted Shadow Planet” creates an expectation right off the bat. Is the planet shadowy? Is the planet twisted? And most importantly, is the twisted, shadowy planet INSANELY twisted and shadowy? The name alone creates a list of criteria that must be met. Does Insanely Twisted Shadow Planet (say that five times fast), the third entry in this year’s Summe...[Read More]
Oh yeah, I remember playing this game when I was five!
There are times when you can sum up a game in one sentence. This is one of those times. If there is one thing to be said about Limbo, it is this. This game is art.
Dull, drab, mundane: three words that don’t describe Child of Eden in the slightest. On the contrary, Tetsuya Mizuguchi and the rest at Q Entertainment deliver a stunning audiovisual experience with a wide spectrum of colors that would make any rainbow jealous, and music that is so heart-pumping that a raver would feel at home.