Video Games

Review: Captain America: Super Soldier (360)

Some movie-based video games seek to recreate the plot of the movie itself, which I feel is dangerous ground to tread. Some tell a story completely separate from the movie, which, as long as it doesn’t contradict the movie it’s based on, can be good. Some tell a story that bridges the gap between one movie and another, which can provide a great deal of fill-in, which is always entertai...[Read More]

Review: From Dust (XBLA)

2011’s Xbox LIVE Summer of Arcade had a strong opening last week with Bastion. Tomorrow, the second entry in this year’s Summer of Arcade goes live: From Dust, Ubisoft’s “spiritual heir” to Populous. Created by Eric Chahi, creator of early 90s classic Out of This World, From Dust is at its core a strategy/puzzle game, solved by using a first-person god-like perspectiv...[Read More]

Review: Bastion (XBLA)

Bastion is the spiritual successor to ToeJam & Earl. Now, it’s never been advertised as such, and to my knowledge nobody else has made this connection (Google confirms this, which means you read it here first), but it is a statement that I am going to stand by and support with arguments. ARGUMENTS, I SAY! Bastion, developed by Supergiant Games and published by WB Games, is the first XBLA...[Read More]

Review: Shadows of the Damned (360)

From start to finish, Shadows of the Damned is one of the best Grindhouse movies I’ve ever played. I’m less a fan of the horror element of the genre than I am of the purely over-the-top, gratuitous nature of the genre, but the game is so unashamedly vulgar and grotesque that it overcomes any qualms I may have had about playing out of my comfort zone of “pretty-much-anything-but-h...[Read More]

Review: Alice: Madness Returns (PS3)

Back at the turn of the century, a little PC game by American McGee was released, creating a follow up story to Lewis Carroll’s Alice in Wonderland in gruesome fashion. It turned a classic tale of wonder into a cornucopia of nightmare visions. The game developed an incredible cult following, and now, 11 years out, we finally get a sequel. Alice: Madness Returns is a perfect example of how di...[Read More]

Review: Lucha Fury (XBLA)

Lucha Fury is a good-looking game, and you can tell that Punchers Impact treated the game as a labor of love. Four luchador wrestlers (who are also slackers) come together to stop a shortage of their favorite energy drink only to stumble upon something more sinister; this is no normal shortage. Ancient Gods are stealing the world’s supply of Pollojo, because they don’t think the human race deserve...[Read More]

Review: Ms. Splosion Man (Xbox 360)

It would pretty much be the perfect action puzzle game if that stupid bitch would just shut the hell up at times.

Review: Akimi Village (PSN)

For several months PS3 owners have been most jealous of their 360 counterparts as they’ve been the recipients of all the NinjaBee goodness. Fortunately for the Sony lovers, NinjaBee heard their cries and recently released Akimi Village. As a game that I like to call Keflings version 1.5, how does it hold up to previous offerings?

Review: Backbreaker Vengeance (XBLA)

I’m going to level with you right off the bat: I’m not a huge American football fan. I’ve been a fan of the Green Bay Packers since the mid-90s, but only because Green Bay rhymed with Green Day (who had not yet started to suck ass at that time), and because it really pissed off my 49er’s fan cousins. As a non-fan, I’ve generally found myself ignoring or not enjoying m...[Read More]

Review: Wipeout In The Zone (Kinect)

There are few things as satisfying to my sense of humor as slapstick comedy. Wipeout is an hour long TV show of slapstick comedy performed by people who really don’t want to be slammed in the face with a giant foam fist, or vaulted into a giant pool after bouncing haphazardly off a giant red bouncy ball. Call me crazy, but I like what I like, and that’s one thing I like. Wipeout In The...[Read More]

Review: Magic: The Gathering 2012 (PSN)

To summarize in one paragraph: playing Magic on a video game console against the computer is akin to playing against the biggest jerk you associate with.

Review: Half-Minute Hero: Super Mega Neo Climax (XBLA)

Half-Minute Hero began life essentially as freeware known as 30-Second Hero originally developed by UUE. A unique take on the Japanese Role Playing Game (JRPG) formula, players had 30 seconds to beat an evil wizard and save the world from certain destruction. In 2009, the game would be adopted by Marvelous Entertainment where they would make the move from a standalone 1 MB game and add 5 other dif...[Read More]

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