Back on the N64 and PSOne, there was a trend in the 3D platforming genre. Oftentimes players had to collect all sorts of trinkets in order to progress, with levels having multiple tiers of things to grab while exploring. A great example of this is Banjo Kazooie, a game that can only be progressed by getting so many Jiggies. Spyro the Dragon had elements of this as well, as the last boss battle was...[Read More]