Developer Dossier

Captain America: Super Soldier – Developer Dossier 3

As the anticipation for Captain America: Super Soldier mounts, so too do the Developer Dossiers from Next Level Games and SEGA! We’ve heard about the game’s environment and why it was chosen, followed by the game’s villains and why they were chosen. Now, the task of implementing Captain America in a video game is discussed.

Captain America: Super Soldier – Developer Dossier 2

With each day inching Captain America: Super Soldier nearer and nearer, a second Developer Dossier has been released from the lads at Next Level Games and SEGA. Previously, they provided an inside look at why Baron Zemo’s castle was chosen as the location, and how they managed to tie it in to the film. Now, who are we fighting, and why?

Captain America: Super Soldier – Developer Dossier 1

For a little while now, I’ve been looking forward to the next upcoming superhero game, Captain America: Super Soldier. Recently, the guys at Next Level Games and SEGA started releasing “Development Dossiers,” which contain behind the scenes discussions about the development process and the choices that were made. The first dossier deftly discusses development of the delectable di...[Read More]

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