The world has suffered its greatest cataclysm in recorded history. Rendered nearly uninhabitable, ash, dust, and destruction have spread across the face of the planet, leaving humanity a mere shadow of its former self. As things slide further into ruin, the remnants of humanity slide with it, at times becoming territorial, violent, and feral. I Am Alive, the long awaited and long delayed title tha...[Read More]
With just over a week left before the final entry in this year’s House Party event, Ubisoft’s I Am Alive, becomes available for gamers to paw over after a very long wait, a developer diary has been released. In this developer diary, the development team of Ubisoft Shanghai, the studio responsible for the long-awaited title, discusses the development background and vision of I Am Alive....[Read More]
The third entry in the House Party event for this year, Nexuiz is fast. More than any other word, that one best describes the frenetic and exhilarating experience of any of the game modes that Nexuiz has to offer. Sure, the name may be a dorky carryover from the Quake mod that inspired it, and yeah, you might find a deeper story in a Gallant and Goofus comic from a Highlights magazine you pick up ...[Read More]
The first of this year’s House Party titles, Warp is an incredibly complex and deep adventure that metaphorically addresses a plethora of key societal and political issues within the guise of experimentation on a captured alien in a secret underwater laboratory. Free will, gender and race equality, political corruption, and more all make appearances in the most intelligent game I think ever ...[Read More]
2012’s Microsoft XBLA House Party jumps into gear today. Nexuiz, originally a PC title, but recently reworked by THQ into a console title using the CryEngine from Crytek, will be making its way to House Party consoles in two weeks, on February 29th, as the third entry in this year’s event. At 800MSP, this title is tied with EA’s Warp, which was first out of the gate today, for th...[Read More]
Ubisoft’s upcoming title, I Am Alive, has been in development for quite a while. With release scheduled for March 7th as part of XBLA’s House Party promotion, this long awaited title will soon see the light of day. Want to be prepared for surviving the post apocalyptic world that I Am Alive places you in before the game hits? Then you need to make sure you listen to what the game’...[Read More]
Most gamers who played the original Beyond Good & Evil back in 2003 have fond memories of it. I was never one of those individuals. I can recall seeing the cases on the shelves inside the GameStops I worked at, but the game never appealed to me. There was something about it that led to me having zero interest in ever playing it, and it was only until the recent House Part XBLA announcement whe...[Read More]
I have fond memories of late nights spent playing Diablo and Diablo II with the only light in my room being provided by my glowing computer screen. Throw in a bag of Nacho Cheese Doritos and a giant cup of Dr. Pepper or Pepsi (none of that Coca-Cola crap, thank you very much) and I had myself one hell of a Friday night. Runic Games brought together the mad skillz of Travis Baldree (designer of Fat...[Read More]
60 seconds and a bunch of shiny gems become your best friends in Bejeweled Blitz Live, the latest PopCap title to hit Xbox Live Arcade.
A milestone has been hit! The fifth episode of the groundbreaking podcast Marooners’ Talk, titled “Mmm, beefy!”, is complete and available for your listening consumption below and, either sometime today or tomorrow, on iTunes! Of course, if you’ve already subscribed on iTunes, you don’t have to worry about continually checking!
The fourth episode of Marooners’ Talk features our new numbering system where the episode number actually matches the number of episodes! I know, I know, we’re bucking our system, throwing your world on its head, shattering everything you once believed to be true. Frankly, we got tired of explaining that Episode 2 was actually our third episode, etc.