John R Fultz has been publishing fantasy novels and short stories for many years now. Always an advocate for embracing the more outlandish aspects of the fantasy genre, his work often pays homage to the classics of the genre with his debut novel, Seven Princes being described as Frank Frazetta on the page. With the release of his latest novel, IMMACULATE SCOUNDRELS, we had the opportunity to inter...[Read More]
As of late, I’ve been gaming with friends and fellow site staff here on Marooners’ Rock when I’m not working a full-time job since some of you reading know me as also being a healthcare worker. Recently I’ve had the chance to go hands-on with the upcoming The Anacrusis from the Stray Bombay Company. If you’re still in the dark about this game since its announcement at...[Read More]
When it comes to indie games, I keep an eye out for a variety going through my social media feeds. One game that recently caught my eyes was Haven Park from developer Fabien Weibel and publisher Mooneye Studios. Once I learned about this game, I had to get in contact with Fabien to learn more about the game. As you can guess, he was more than happy to chat with me. The more time I spent watching t...[Read More]
We at Marooners Rock love talking about all sorts of games. So, when we were granted the opportunity to interview Skybound Entertainment’s Senior Director of Tabletop Games, James Hudson, we were so excited to hear all about this project BloodStone now live on Kickstarter. While Skybound is well-known for Founder Robert Kirkman’s The Walking Dead and Invincible, it was great to learn a...[Read More]
Willy’s Wonderland was an interesting movie, to say the least. Just recently on Marooners’ Rock, we got the chance to watch the movie ahead of release. You can read our full review by clicking here. With the movie out for all, we were granted the opportunity to chat with David Sheftell. Herein, we discuss the film, what it was like working with Nicolas Cage both as a producer and an ac...[Read More]
From the manic masterminds that brought you Castle Crashers and BattleBlock Theater comes the sequel to the title that kicked them off: Alien Hominid Invasion. Back in 2004, The Behemoth brought the simple, yet colorful and chaotic Alien Hominid. Four years later, the indie hit Castle Crashers debuted. Now, with Alien Hominid Invasion on the horizon, we managed to secure an interview with Erin Jun...[Read More]
The Albuquerque based developer Subliminal is getting ready to release its adorable, narrative adventure Button City. The story follows the fox Fennel and their buddies as they try to save their local arcade from being shut down by the greedy cat Peppermint Pepperbottom. During that, they (and the player) will also find some time to play some goofy arcade games. Since Button City caught our eye, w...[Read More]
Initially starting as a small Indie Jam, Toodee and Topdee was shown off during Gamescom Online via Indie Arena Booth Online. Toodee and Topdee is combining 2D side-scrolling platforming, with top-down block pushing. Developer dietzribi’s unique concept has players solving increasingly difficult puzzles, with the goal to restore peace to the universe. While this genre-bending title is still ...[Read More]
During the recent Indie Arena Booth Online event, I got a little hands-on time with the Point and Click game Rosewater from Grundislav Games. One thing that caught my eye while searching through all the games was the art style of the game. As someone who grew up with quite a few Point and Click games, I really wanted to see a take on the genre from this indie team. On top of this, I was watching t...[Read More]
Last Tuesday, independent developer Tribute Games released their latest title Panzer Paladin, after 15 months of development. Panzer Paladin is a side-scrolling action-platformer, ala the Mega Man or Blaster Master. With the genre being as popular as ever, Marooner’s Rock reached out to Tribute Games for an interview, we got to chat with Simon Graveline, Lead Level Designer at Tribute Games,...[Read More]
For some time I’ve been keeping a keen eye on Kitfox Games future release of Boyfriend Dungeon since its announcement as well as successful funding on Kickstarter. At times I’ll admit to see how soon I can more hands-on time with the game. Why? In the past, I’ve had the chance to play a build of the game at PAX East. You can read my hands-on preview with Boyfriend Dungeon over he...[Read More]
At Marooners’ Rock, we love it when we get the chance to get creative with our questions. I recently had the chance to send five questions to Will Seunghwan Sin, the project manager of one of our favorite games from PAX East this year, MISTOVER.