As you know each year PAX always has some events to check our pre-pax and after the show each day. Maybe you enjoy meeting up with friends to play tabletop games half the night, or even like to go network and meet others. This ranges from anything such as the PokeCrawl to the Pre-Gamer party and much more. We here at Marooners’ Rock along with our friends at SideQuesting who also will have a...[Read More]
Badges for PAX East 2019, taking place Thursday, March 28 through Sunday, March 31 at the Boston Convention and Exhibition Center, are now available for purchase. On sale via the official PAX East website, single-day badges cost $57. Attendees who would like to bring their gaming rigs and reserve a space at the private LAN party will also have the opportunity to acquire BYOC tickets in the near fu...[Read More]
Time for developers to get their submissions ready. Indie MEGABOOTH today announced that submissions are now open for GDC 2019 and PAX East 2019! This represents a fantastic opportunity for indie devs to get their games out in front of huge audiences at two of the biggest spring events in North America.
Six years have passed since I last set foot on the virtual soil of Azeroth. Three additional expansions have further broadened the world, and piled more lore on the never-ending battle between The Alliance and The Horde. With the seventh expansion, Battle for Azeroth, slated for release this upcoming August, I had the opportunity to sit down for a short interview with two of the current World of W...[Read More]
Back in the days of my youth, I would spend a lot of days on sites like Miniclip, Nitrome, or OneMoreLevel. It was on those sites that I first encountered the pixel art style in gaming. Before that point, I had only come across them in arcades and other such establishments. And yet, I was hooked. I spent countless days fettering my summer afternoons in devotion to these pixel arcade games.
Perhaps my favorite game at PAX this year was My Memory of Us by Juggler Games. Taking place under Nazi occupation, the player takes the controls as a tag team little boy and girl. In spite of possessing the adult themes of the Holocaust, My Memory of Us manages to make this game that is suitable for almost all ages. By replacing actual Nazis with “Bad Robots” they create an adventure puzzler that...[Read More]
Take a cast of characters culled from some of the all-time classic, old-school difficulty action games. Throw them into a vertically scrolling bullet hell. Make them progress by doing the one thing that’s totally counterintuitive in normal SHMUPS: run backwards. That’s the formula for I Hate Running Backwards, and it works shockingly well.
Only on the show floor for two of the four days of PAX East this year, it would have been easy to miss Above, tucked into its corner of the Indie Megabooth. I’m glad I didn’t do that. This whimsical, top-down story of aviation, adventure, and exploration captured my imagination to become a game I’ll be eagerly awaiting in 2019.
There is nothing like a good zombie killing game, right? Pretty sure during PAX East itself, a lot of us were zombies (both press and developers) as we were on our feet for four days on the show floor. Along with that, we’ve have had many games over the years including the Left 4 Dead series, the Dead Rising series, and so many zombie-themed indie games as well. This year at PAX East 2018, ...[Read More]
Set in the not so distant future of 2210, the game Antigraviator by Iceberg Interactive and Cybernetic Walrus provides a new take on the anti-gravity racing genre. After watching a couple races played, I was able to take a spin as well. And I was almost immediately became immersed into the beautiful and sleek landscape. Additionally, as I talked with the developer afterward, it was clear how much ...[Read More]
One of the other games that caught my eye at PAX East was Dungeon Stars, a new Roguelite (or is that Roguelike-like?) from indie developer and publisher Furnace Games and Riposte Games & Co.
When we last covered Trailmakers here on Marooners’ Rock, it was for the game’s initial rollout on Steam Early Access. With its subsequent inclusion in the Indie Megabooth’s 100 games at PAX East, I was able to get some hands-on time with the game and chat for a few minutes with a couple of the developers from Flashbulb Games.