Gameumentary is a project I’ve been following for the past couple weeks, bringing me even more documentary goodness to dive into after a hard day at the office. While filming their piece on Perception, the team spent some extra time talking with Bill Gardner about his work on Bioshock. The latest episode is now available on Gameumentary’s Youtube channel, which primarily focuses on the...[Read More]
Back in 2015, developer The Deep End Games started a Kickstarter for an indie project known as Perception with one of the mains selling points being that the team had members who originally worked on critically acclaimed games such as Dead Space and BioShock. Perception’s concept alone was enough to grab me once I saw the team behind it. Perception puts players in control of a blind woman, who mus...[Read More]
Survival horror is a favorite genre of mine. I’ve always enjoyed good tension and feeling helpless in a video game (if that doesn’t sound weird). In my opinion, a good horror game needs to make the player defenseless, so the stakes feel even higher when approaching a each situation. A sort of disadvantage I guess I could say, the most common one is not being much a fighter, forcing the player to r...[Read More]
Independent developer, The Deep End Games, has announced a new partnership with publisher Feardemic to bring their psychological horror game Perception to PlayStation 4. Feardemic is a new publishing label created by developer Bloober Team, who are known most notably for their 2016 horror title, Layers of Fear. The Deep End Games was made up of a team of veteran developers who have worked on criti...[Read More]