Two years ago, Dan Smith won the BAFTA Young Game Designers Award for his prototype of “The Spectrum Retreat.” Now he, with the aid of Ripstone, have finished the full game and will release it on July 10th for the PS4 and July 13th for Xbox One and PC! You can also save 10% on this first-person puzzle solver if you preorder it for the PS4 or Xbox One! At launch, “The Spectrum Retreat” will cost £9...[Read More]
The Switch is steadily becoming a console that perfectly complements another console of this generation and is almost at the point that it could be a standalone gaming machine. The sheer amount of variety is steadily increasing with AAA fps games hitting the console, Nintendo finally regaining their stride, a ton of classics ported over, and the endless wonders of indie games. This is where Escapi...[Read More]
First Contact. It’s a theme that’s been done in countless books, movies, and TV shows over the years, but rarely in games. The Station aims to change that with a unique new spin on the theme, and with a newly announced official launch date, it looks like gamers are going to get a chance to experience this vision soon.
Pikmin came onto the scene during a time when RTS (Real Time Strategy) games were at a high in their popularity. Practically everyone I knew was playing Age of Empires, WarCraft, or StarCraft. Pikmin seemed to break all the rules. It was cute and full of charm; it wasn’t war based. Though there was combat, it wasn’t centered around it. Featuring a cute alien just trying to fix his ship and his bes...[Read More]
Human Fall Flat is a little indie game that not many know about. Released not too long ago on console by No Brake Games, Human Fall Flat has players taking control of a white faceless human blob named Bob (no seriously, his name is just Bob) who must find his way to the end of each level utilizing the entire environment to make sure that happens. “Simplicity” is the term I’d like to best describe ...[Read More]
World of Goo has been around for quite some time, being a fairly unique PC game that could run on just about any computer system of the last ten years or so. In fact, it was one of the first full games I was able to run on my junk Windows XP machine way back when. Now, this classic puzzle game has made its way to the Nintendo Switch, but is there enough in this port to entice new players or is it ...[Read More]
Once again, we have the weekly additions to the Xbox One Backward Compatibility program. It feels like a weekly holiday, honestly. This week you racing and puzzle fans will be pleased. These titles join the 250-plus games in the backward compatibility log so far. The titles are:
Story driven platformer games are all over the place in the independently developed video game market. What seemed to start with Limbo back on the Xbox 360 and such has slowly evolved with various mechanics driving the game. Hue is one of those games, a puzzle filled platformer that plays with color, player perception, and logic patterns. Created by Fiddlesticks, Hue seeks to wow its audience with...[Read More]
Hue is a platformer puzzle game developed by Fiddlesticks in which players will alter the game's world by changing the colors of the background. Save a world devoid of color, one hue at a time.
Metrico is a new world. A living world of infographics, driven by your input. All the bar charts, line diagrams and pie charts react to what the player is doing. One bar diagram might grow for every step you walk to the left, while another could decline with every jump you make.
Zero Time Dilemma is a cinematic adventure game hitting the 3DS, Vita, and Windows, as a middle entry between 999 and Virtue's Last Reward. Escape-the-Room style puzzles and fully voiced cutscenes deviate from the typical visual novel gameplay established by its obscure legacy.