Stranger of Sword City takes the hardcore RPG style and boils it down to its most concentrated form. The Xbox One version utilizes the graphic powerhouse to show off its artwork crisply. Explore dungeons with a team of characters with tons of customization options.
Tactical RPGs have many flavors depending on the nature of the title. Fire Emblem took the turn based, challenging approach with armies of knights clashing with other armies. Final Fantasy Tactics took a more personal take on combat with smaller spaces and smaller teams with an emphasis on building up each unit. Masquerada: Songs and Shadows is inspired by Dragon Age with its pause-for-tactics gam...[Read More]
Shin Megami Tensei is a brutally difficult RPG series, probably one of the most challenging traditional RPGs of the last decade. Yet, it remains as one of the most visually interesting games out there with the signature style the franchise has always represented. Capturing modern Japanese culture and using Judeo-Christian mythology, Shin Megami Tensei is a brilliant mix of culture to create a uniq...[Read More]
Nicalis has brought some awesome, retro-inspired games into the gaming space over the past few years. Nicalis are the publishers behind indie hits such as Binding of Isaac: Rebirth, 1001 Spikes, and Cave Story. Needless to say a portfolio of that caliber says there is something remarkably charming about the company. Their latest project, being developed by Dopterra, is Creepy Castle, a side-scroll...[Read More]
Difficulty is something that some gamers crave. Dark Souls is the biggest testament to this, as its one of the most challenging, but rewarding franchises to come out of the last decade. With sales of the series skyrocketing and sure to go up again with the third installment, (see Rob’s review) it’s clear that how challenging a game is can make or break its overall design. Stranger of Sword City ta...[Read More]
Stranger of Sword City, a dungeon crawler, hardcore RPG is coming to Vita on April 26th. After a plane crash leaves the hero in an alternate dimension, what strange things await in a world with a whole new set of rules.
Last year after a jaunt with Early Access, Defiant Development released its hit title Hand of Fate. We here at Marooners’ Rock absolutely love it, as seen in Andrew’s review last February. One of the only major downsides was the deck ran just a little short, as we wished there was just a little bit more to it. Well, it would appear as if fate has dealt us another hand, as Hand of Fate ...[Read More]
Dragon Fantasy started as a mobile game in 2011 and has since been ported to most consoles. Volumes of Westeria includes four chapters that each have their own characters, stories, and areas. One of which takes the player to a Minecraft server to find Notch's hat. Dragon Fantasy is heavily inspired by NES Dragon Quest and Final Fantasy, which is where the game's name seems to come from.
RPGs were a sacred genre. At one time, it was the premiere way to show off the skills of artists across a multitude of senses. The graphical artist would create the fantastical environments, using pixels and sometimes even more traditional methods like watercolors. The composer would spend days with his mind buzzing, cranking out themes that would become iconic for generations to come. Often this ...[Read More]
October 24. Write it down. Tell your friends. Mark the calendar. Take time off work. CD Projekt RED will unveil the opening cinematic for The Witcher 3: Wild Hunt at the Golden Joystick Awards Ceremony at 15:45 BST. And if you’ve see their previous trailer reveals, you know this is going to be something special. Can’t make the show? No worry – The Trail Opening Cinematic will be ...[Read More]
Long ago, a dreadful war was fought between the Goddess and the Vile God. Because they were equally matched, they both created a vast number of special weapons imbued with their godly energy, each containing the life force of a fairy. Armed with these weapons, the deities continued their conflict until they finally sealed each other away into the great unknown. A long time has passed since this an...[Read More]