If you walk up to a random person and ask them about a certain Freddie, nine times out of ten they will know exactly what you are talking about. Five Nights at Freddy’s has taken the horror scene by storm since first released in 2014. Designer, developer, publisher, and wonderful person Scott Cawthon has been known to put just the right amount of work into his games. For example, last year Five Ni...[Read More]
Fear: we were introduced to the mechanical group that would haunt us down in our nightmares, and presumably their origins. Panic: we were striped to our core, being hunted down by a single animatronic that would not stop. Dread: we brought our fears home, and created lasting theories about if the games were even real or not. Now, it is the time for the greatest of the four emotions presented: terr...[Read More]
After the failed shaky release of Five Nights at Freddy’s World earlier this year, Scott Cawthon has been a little quiet. We all know that when things get quiet, it is only time until they get spooky. Allow the spookiness to commence.