PAX East had a ton of great games at this year’s event, that much is certain. Standing out in that condensed environment is incredibly difficult, even for larger companies, but a few managed to grab my attention. Snake Pass was one such game that really stood out to me, probably mostly due to me getting to actually play it during my press appointment with Sumo Digital. I only got to play for...[Read More]
A few weeks back, I covered the announcement of Snake Pass coming to Switch. Even then, I could tell that this would be a game right up my alley, so I jumped at the chance for a demo at PAX East. For this demo, I played the Nintendo Switch version using the Joy-Con Grip controller, while others played the other platforms around me. Sitting next to me through the entire demonstration was none other...[Read More]
Back on the N64 and PSOne, there was a trend in the 3D platforming genre. Oftentimes players had to collect all sorts of trinkets in order to progress, with levels having multiple tiers of things to grab while exploring. A great example of this is Banjo Kazooie, a game that can only be progressed by getting so many Jiggies. Spyro the Dragon had elements of this as well, as the last boss battle was...[Read More]