It’s difficult for me to give Kingdoms of Amalur: Reckoning a fair shake right now. I’ve spent over 100 hours of the last 30 days running around the nearly unrestricted world of Skyrim, and it’s hard to transition from that kind of freedom and visual experience to the more visually Fablesque and linear style of Kingdoms of Amalur: Reckoning without missing it. I loved Fable, I ad...[Read More]
Five and a half years ago, the gates of Oblivion opened and its denizens poured out into Tamriel. Eventually, after dicking around for days, or even weeks in a staggeringly massive open world doing odd jobs, hunting in the forest, and picking random fights with guards, I helped save Tamriel and sealed shut the gates of Oblivion. In November, Skyrim arrives and throws a crap-ton of dragons in your ...[Read More]
A milestone has been hit! The fifth episode of the groundbreaking podcast Marooners’ Talk, titled “Mmm, beefy!”, is complete and available for your listening consumption below and, either sometime today or tomorrow, on iTunes! Of course, if you’ve already subscribed on iTunes, you don’t have to worry about continually checking!
Late last year The Elder Scrolls V: Skyrim was announced at the Spike TV Video Game Awards, and since then it has undoubtedly become one of the most anticipated games of 2011. Its predecessor, The Elder Scrolls IV: Oblivion was widely praised for the story and the scale and beauty of the incredibly large and detailed game world it provided, and Skyrim looks like it’s going to retain the size...[Read More]
If you had a chance to watch the 2010 Video Game Awards on Spike TV this past Saturday, count yourself slightly fortunate. While the awards show itself was dreadful, there were some fantastic announcements. Obviously, the news of The Elder Scrolls V: Skyrim falls into that category.