In part 3 of our Darksiders II preview coverage I’ll be looking at the combat mechanics of the game, both in the context of the game as a whole and as a creature unto itself.
Today, in continuation of our Darksiders II coverage (see part one here), I will be going over what may be the most addicting and, to me, the most appealing portion of Darksiders II: the character customization. Melding an action game with aspects of the RPG genre is not exactly a new idea. We’ve seen more and more of it over the last 5 years, to varying degrees of success, but there is still a wi...[Read More]
When I reviewed Darksiders back in 2010, I was pleasantly surprised. As my memories of the game aged, what stuck with me was the untouched potential behind the game and the mythos surrounding it. The initial showings for Darksiders II did nothing to make me feel that there would be any dramatic improvement this time around, and while I held out hope that I might be surprised, my attention shifted ...[Read More]
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