Moon Studios’ Ori and the Blind Forest received critical acclaim when it was released in 2015 for Xbox One and Windows. The 2D platformer was praised for its tight controls and challenging (but fair) gameplay. In 2016, Moon Studios released the Definitive Edition, which contained more areas, and a new difficulty system. This included a One-Life mode to truly test the most skilled players.
Let me take you back to the end of the 90s for just a bit. TVs had yet to go flat in most rural households. DLC wasn’t a thing. Many of our favorite games came on a disc or several. Around this time I fell in love with the PlayStation and its collection of beautifully rendered cutscenes and long-form fantasy epics. I devoured everything that I could about Final Fantasy (which I hadn’t ...[Read More]
First Contact. It’s a theme that’s been done in countless books, movies, and TV shows over the years, but rarely in games. The Station aims to change that with a unique new spin on the theme, and with a newly announced official launch date, it looks like gamers are going to get a chance to experience this vision soon.
Time to start grinding out those Gamerscore points. Microsoft is currently testing some major updates to the Avatar system that would radically shake up a system that hasn’t really changed much since the early Xbox 360 days, over ten years ago!
Today at Gamescom, Ubisoft announced a release date for The Crew 2, along with a variety of pre-order offers. Also released was a multi-vehicle gameplay trailer, and some additional details for how integrating cars, motorcycles, boats, and planes is going to work out.
Nicalis has brought some awesome, retro-inspired games into the gaming space over the past few years. Nicalis are the publishers behind indie hits such as Binding of Isaac: Rebirth, 1001 Spikes, and Cave Story. Needless to say a portfolio of that caliber says there is something remarkably charming about the company. Their latest project, being developed by Dopterra, is Creepy Castle, a side-scroll...[Read More]
2 critically acclaimed strategy titles packaged together like chocolate and peanut butter.
They’re everywhere. Resident Evil 5, Saw 7, and Shock Value 2. When is enough, enough? When will the entertainment industry stop recycling the same things over and over again? As customers, we deserve better.