Sci-Fi Mystery FPS The Station Gets a Release Date

The Station Logo

First Contact. It’s a theme that’s been done in countless books, movies, and TV shows over the years, but rarely in games. The Station aims to change that with a unique new spin on the theme, and with a newly announced official launch date, it looks like gamers are going to get a chance to experience this vision soon.

Set in a future where mankind has finally discovered that we are not alone in the universe, The Station asks the question “But what if the aliens are just as screwed up as we are?” In the game, a three-person research team is sent to an orbital station to observe the new-found alien culture, which is in the midst of a massive global conflict. Unfortunately, all contact is lost with the research team after they arrive on the station. The mission now becomes one of forensic investigation, requiring the services of a recon specialist.

That’s where the players come in. Tasked with resolving what has gone wrong aboard the Espial Research Station, and uncovering what happened to the research team, players must navigate the sleek facility while searching for clues and repairing damaged systems. All the while there’s the constant tension of needing to prevent whatever happened the first time from reoccurring to you.

The Station Aidens Room

Aiden had a messy room, apparently

“Our goal is to challenge what people expect from atmospheric mysteries,” said Dave Fracchia, Executive Producer, The Station. “By abandoning player-driven dialogue we are able to replicate the emptiness and loneliness of space, while still enthralling with a pressure-packed mystery.”

The Station Exterior Shot

The Station is the inaugural title from a newly formed Vancouver, BC developer, also known as The Station. Formed from veteran developers whose credits include Bioshock Infinite, Destiny, and (chronically underrated) Kingdoms of Amalur: Reckoning. Launching across PS4, Xbox One, PCs, Mac, and Linux platforms, players can expect to set virtual boots on the Espial Research Station on February 20th, 2018.

Aaron is proof that while you can take a developer out of the game industry, it's much harder to take the game industry out of a developer. When not at his day job, Aaron enjoys teaching Axis & Allies to his kids, writing sci-fi stories, playing classic space sims on Twitch, and riding around the American Midwest on his Harley.

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